This guide focuses on ranking Airdrop Weapons in Farlight 84 - Close Range to Long Range using all data gathered in-game. The aim is to help you decide which weapons or combos to use depending on your Hero, role, playstyle, experience playing the game, and more.
Refer below to learn more on how to enhance your game experience in Farlight 84, a fast-Paced Hero Battle Royale (MOBA Game).
(UPDATE STATUS: S14)
Weapons Tier List/Rankings:
Links To Other Weapon Tier Lists:
Other/Airdrop Weapons Tier List - Info
- NOTE: Not all airdrop weapons are available, it would depend on the current game update.
Anti Vehicle Weapons- These weapons usually deals more damage to vehicles compared to players, but they are heavier (slows down your movement speed).
- Right now, the MG-7 is much better than the Rhino, the DPS difference is huge when used vs vehicles.
Tips When Getting These Weapons- These weapons have limited ammo and doesn't have attachments, so once you grab them, your weapon and mods would automatically drop as well.
- TIP: Don't forget to manually pick up your mods for later in case you no longer need that airdropped weapon. Just grab another weapon to replace, then your mods would automatically attach, saving you a lot of time finding new mods again.
Higher Tier Weapons - Quick Notes
Rhino = Ammo Size Rating (10 Shots - No Mags)
- TIP: It's best to limit to 1 shot per target especially at close or mid range then quickly switch to your other weapon for a potential kill, it's faster than using a 2nd shot of Rhino due to delays.
- Rhino is best used in close to mid range, target the feet (or ground) instead of the body or head, because even if you miss, it's AoE damage can still hit your target with good damage. Jumping before hitting, or flying towards your target also helps to land your shot more accurate.
- For long range, it's a hit or miss. It's easier if the target is not moving... but for moving targets, you need to move your crosshair in advance depending on how fast the target is moving + bullet speed (depends on player skill).
Avoid When Using Rhino- After your 1st shot, if possible DO NOT fire a 2nd shot if your enemy is already openly hitting you (especially in close and mid range) because the delays in-between shots are really long, giving your enemy higher chance of winning.
- Exemptions (May Use More Than 1 Shot If):
- Your targets are ignoring you (like bots), they can't hit you back, or can't properly hit you.
- You have a good cover, or can quickly get a cover.
- Your other weapon can't reach the target.
MG-7 = Ammo Size Rating (80 - No Mags)
- A full ammo can potentially take down up to 5 or 6 targets with Red Shields at close range!
- Hitting targets at 90m or 120m+ (long range) would require more practice controlling recoil (downwards control). 160m+ would depend on player skill, can still take down targets but might require more ammo.
Weapons Tier List Notes
Tier List Main Focuses:
- Use the Training Grounds to check ranges. For 160m = move back just above the first stairs (flat square areas) then hit 120m targets. For 200m = move all the way back under the "welcome" sign board, look for the white line.
- Mainly for Battle Royale = Other game modes are a bit different.
- Mainly for 1v1 Fights = If you are up against multiple enemies, rely on skills, teammates, or run/hide and heal/reload then take them one at a time (greatly depends on player skill).
Did Not Consider (in Tier List Ratings):- Hero and Hero Skills = To make the list simple and easy to understand or compare, check info section for details if available.
- Reloads = Reloads are tricky because it could make any weapon "OP" depending on the time frame used, so we did not consider it on our Tier List to avoid bias. There are a lot of workarounds if you need to reload while in combat.
- Ammo Size = If 2 weapons are the same in terms of Tier (DPS), you can choose the weapon with more Ammo Size if you like, other players would prefer lower Ammo but better range, stability/ accuracy, weapon feature availability, or because of other reasons (player preference).
Some Requirements:- Use Weapon depending on range = If fighting at close range, use your SMG first before Assault Rifles for example. I would recommend familiarizing yourself with all the weapons in-game, especially for beginners.
- Learn how to adjust Scopes = Depends on weapon and target's location, also when to use hip fires (without using Scopes).
- Aim and recoil control must be at decent level = Would also recommend at least learning how to quickly switch weapons right before you run out of bullets (use 2 weapons, unless your other weapon is kinda bad at that range).
- Player Skill = Using these weapons doesn't guarantee a win, it would still depend on player skill (ex: aiming, recoil control, movements, and game sense), Hero Lvl, Shields Lvl, and more.