Vanguard ZERO: Dimension Police Daiyusha Deck Build and Guide


Here's a quick guide and tips for Dimension Police Daiyusha Deck users in the RPG mobile card game Vanguard ZERO. Available for Android (Google Play) and iOS (App Store).

Daiyusha has surpassed being "Super" and has returned as an "Ultimate"! It is easier to aim for a 5 unit Daiyusha Cross Ride combination at the 2nd turn with Goyusha's skill. Daiyusha in your hand can deactivate the combination of Grade 2 and lower Dimensional Robo, so always try your best to combine 5 units!

Dimension Police Daiyusha Deck

Notable Info

   - Crit Vanguard = Can do 2 or more damage per attack.
   - Cross Ride Vanguard = Permanent +2000 Power when condition is met.
   - Superior Ride = Chance to ride a Grade 3 card earlier than usual.
Vanguard ZERO: Dimension Police Daiyusha Deck Build and Guide

First Vanguard and Sentinel Cards (PG)

Dimensional Robo, Goyusha (FV)Diamond Ace PG
   - Dimensional Robo, Goyusha (FV) = Used to superior ride into any "Daiyusha" card from deck.
   - Diamond Ace (G1) = Add at least x2, but aim for x3 or x4.

Recommended Cards (Must Have)

Ultimate Dimensional Robo, Great Daiyusha (G3)Super Dimensional Robo, Daiyusha (G3)
   - Ultimate Dimensional Robo, Great Daiyusha (G3) = Add x4, your mainVanguard for this build.
   - Super Dimensional Robo, Daiyusha (G3) = Add x4, your sub Vanguard for this build.
   - Would also recommend getting all "Dimensional Robo" cards below.

Suggested Cards To Add (Budget Cards)

Grade 1 Cards

   - Dimensional Robo, Dailander (G1) = Add x3 or x4. When placed, CB1 to have 1 of your other "Dimensional Robo" get +4,000 Power.
   - Dimensional Robo, Daimariner (G1) and/or Dimensional Robo, Daibattles (G1) = Add x3~x4, When is Soul, put this card into your Drop Zone to have your Vanguard get +3,000 Power until end of turn.

Grade 2 Cards

   - Dimensional Robo, Daidragon (G2) = Add x4, can reach 12,000 Power if your Vanguard is a "Dimensional Robo".
   - Dimensional Robo, Daifighter (G2) = Add x4. Nice base Power and Defense.
   - Super Dimensional Robo, Dailady (G2) = Add x2 or x3, when this unit's attack hits a Vanguard, one of your units gets +3,000 Power until end of turn.
   - Operator Girl, Mika (G2) = Add x2 or x3. When this unit's attack hits, CB2 to draw a card.

Grade 3 Cards

   - Electro-star Combination, Cosmogreat (G3) = Add up to x4. When placed, CB2 to have 1 of your other units get +4,000 Power until end of turn.
   - Lady Justice (G3) = Add up to x4, can reach 12,000 Power when attacking a Vanguard.

   - NOTE: Feel free to try other cards not listed here, and add any Grade 3 cards you have available, just make sure to follow the recommended Trigger Set below.

RRR and Other Cards (If Available)

Laurel G1
   - Commander Laurel (G1) = Limit to x2, when your Vanguard's attack hits, rest four rear guards to stand your Vanguard.


   - NOTE: Feel free to try other cards not listed here, and add any Grade 3 cards you have available, just make sure to follow the recommended Trigger Set below.

Example Deck Builds

   - NOTE: For cards that you don't have, just use the guide above to add filler cards to your deck for now, but if you want to add cards to the existing ones, feel free to do so. Also note that new cards might become available in the future, so feel free to test them out as well.
Vanguard ZERO: Dimension Police Daiyusha Deck Build and Guide
(*Use as reference, feel free to remove/add cards.)

Trigger Sets

Rank Fight Trigger Set

   - Critical Trigger (x0), Draw Trigger (x9), Stand Trigger (x0), and Heal Trigger (x4)
   - Refer to the build above (screenshot) for example Trigger Set for specific cards.

For Non Rank Fight Battles

   - NOTE: Feel free to experiment with other Trigger Sets according to your preference. Add more Critical Triggers and/or Stand Triggers if you want to use this deck for certain events, like non Rank Fights that would require you to finish the battle asap.

Dimension Police Battle Strategies

Mulligan (Starting Cards)

   - Any Grade 1 "Dimensional Robo" Cards (G1) = Keep x1 or x2, one as Grade 1 Vanguard.
   - Any Grade 2 "Dimensional Robo" Cards (G2) = Keep x1 or x2, one as Grade 2 Vanguard.
   - Daiyusha (G3) = Keep x1 or more (you can use the copies to get other "Dimensional Robo" cards).

   - Great Daiyusha (G3) = Keep if you have the cards above.
   - Commander Laurel (G1)  = Keep x1 or if you have the cards above.
   - Diamond Ace (G1) = Keep at least x1 (optional).

Basic Battle Strategies

   - Always try to ride "Dimensional Robo" cards, preferably Dimensional Robo, Daimariner (G1) or Dimensional Robo, Daibattles (G1) as your Grade 1 Vanguard then any "Dimensional Robo" card as Grade 2 Vanguard.
   - NOTE: You can use Daiyusha (G3) if you have copies in hand, to add a "Dimensional Robo" card to your hand at random.

   - Ride Daiyusha (G3) as you Grade 3 Vanguard early on, then ride Great Daiyusha (G3) once you get 4 Damage to activate Cross Ride and use it's Limit Break skill. You may also ride to Great Daiyusha (G3) if you need the Cross Ride to increase your Vanguard's base Power early on, especially against certain decks.

Dimensional Robo, Goyusha (FV)
   - Dimensional Robo, Goyusha (FV)
   - (RC): If your Vanguard is a Grade 2 or greater "Dimensional Robo", put 4 of your "Dimensional Robo" rear-guards into your Soul to ride a "Daiyusha" from your deck, and draw 2 cards.

   - Only use your FV's skill if you don't have Daiyusha (G3) during you 2nd turn, or if you want to superior ride to Great Daiyusha (G3) from your deck after riding Daiyusha (G3) (best done when you are about to get 4 Damage or if you want the Cross Ride numbers).
   - Preferably, select Dimensional Robo, Daimariner (G1) or Dimensional Robo, Daibattles (G1) because their skills are only available when they are in your Soul.

How To Use Daiyusha (G3) and Great Daiyusha (G3)

Super Dimensional Robo, Daiyusha (G3)Laurel G1
   - (VC/RC): CB2 to get +2,000 Power until end of turn.
   - (VC): When this unit attacks a Vanguard, if its Power was 14,000 or greater right before attacking, it gets Critical +1 until end of battle.

   - Focus here early game, use the cards below to buff up it's Power to 14,000 to get Crit attacks.
   - Dimensional Robo, Dailander (G1) = CB1 +4,000 Power.
   - Electro-star Combination, Cosmogreat (G3) = CB2 +4,000 Power.

   - Dimensional Robo, Daimariner (G1) = +3,000 Power (activate from Soul).
   - Dimensional Robo, Daibattles (G1) = +3,000 Power (activate from Soul).
   - Super Dimensional Robo, Dailady (G2) = +3,000 Power (when attack hits a Vanguard).
   - Use 2 effects or use Daiyusha's (G3) skill to add more Power.

   - Commander Laurel (G1) = When your Vanguard's attack hits, rest four rear guards to stand your Vanguard. This is really good when used right.

   - Use him to to buff up your Daiyusha (G3) and activate skill and Crit by using Triggers, especially when you don't have CBs left or any units that can buff up your Vanguard.
   - To do this, you need to reserve 4 units to rest during the battle phase.
   - Attack Vanguard or a Rear Guard and hope to get at least 1 Trigger. Use Triggers to increase your Vanguard's Power to 16,000 or more, then use Commander Laurel (G1) to re-stand Vanguard > Attack again but this time with a Crit!

   - Another way is to use him to re-stand your Vanguard, to try and swing 2 attacks with Crits! Also useful for getting cards like Sentinels (PG) if you are lucky to get Triggers (4 times total).

Super Dimensional Robo, Daiyusha (G3)Ultimate Dimensional Robo, Great Daiyusha (G3)
   - (VC): LB4 When this unit attacks, if your Soul has 2 or more "Dimensional Robo", it gets +2,000 Power and Critical +1.
   - Just make sure to reserve 2 "Dimensional Robo" cards in your Soul to activate this effect.

    - Cross Ride: If Super Dimensional Robo, Daiyusha (G3) is in your Soul, this unit gets +2,000 Power.
   - A 13,000 base Power Vanguard would force your opponent to adjust their combos to 13k/18k/23k.
   - With both skills, Great Daiyusha (G3) can easily hit 21,000~22,000 Power just by using a 6,000~7,000 Booster.

Counter Blasts

Dimensional Robo, Dailander (G1)Operator Girl, Mika (G2)Daiyusha G3Cosmogreat G3
   - Dimensional Robo, Dailander (G1) = When placed, CB1 to have 1 of your other "Dimensional Robo" get +4,000 Power.
   - Operator Girl, Mika (G2) = When this unit's attack hits, CB2 to draw a card. Good during the early part of the battle in case you can get Heal Triggers to recover Counter Blasts.
   - Super Dimensional Robo, Daiyusha (G3) = CB2 to get +2,000 Power until end of turn.
   - Electro-star Combination, Cosmogreat (G3) = When placed, CB2 to have 1 of your other units get +4,000 Power until end of turn.

   - NOTE: Also consider other card effects that requires Counter Blasts if needed.

How To Build 21,000+ Power Columns

Vanguard + Booster

   - Great Daiyusha (G3) = 11,000 base Power Vanguard (14,000 Power when both skills are active).
   - Great Daiyusha (G3) + Any Booster with 6,000~7,000 Power = 21,000~22,000 total Power.

   - Daiyusha (G3) = 10,000 base Power Vanguard (14,000+ Power when buffs used).
   - Daiyusha (G3) + Any Booster with 6,000~7,000 Power = 21,000~22,000 total Power.

Rear Guards + Booster

   - You'll rarely build 21,000 columns because most buffs will go to the Vanguard or to buff rear-guards just to help take out Intercepts, but just in case.

   - Any 7,000 Booster (G1) + 3,000 Power buff from Dailady (G2).
   - 7,000 Booster (G1) + Daidragon (G2) = 19,000 total Power (22,000 Power with buff).
   - 7,000 Booster (G1) + Lady Justice (G3) = 19,000 total Power (22,000 Power with buff).
   - 7,000 Booster (G1) + Great Daiyusha (G3) = 18,000 total Power (21,000 Power with buff).

   - Any 7,000 Booster (G1) + 4,000 Power buff from Dailander (G2).
   - 7,000 Booster (G1) + Daidragon (G2) = 19,000 total Power (23,000 Power with buff).
   - 7,000 Booster (G1) + Great Daiyusha (G3) = 18,000 total Power (22,000 Power with buff).
   - 7,000 Booster (G1) + Daifighter (G2) = 17,000 total Power (21,000 Power with buff).
   - 7,000 Booster (G1) + Daiyusha (G3) = 17,000 total Power (21,000 Power with buff).

   - NOTE: Other cards not included here are also OK to use but some are very situational or unsustainable, use them if you like. Also adjust the numbers above depending on your Booster's Power.


More Vanguard ZERO Tips and Guides:

Beginner's Tips Re-Rolling Guide

Beginner's Quick Tips and Guide

Beginner's Quick Battle Tips

Farming Materials and Crafting Cards Tips and Guide


That's it guys, thank you for checking our Dimension Police Daiyusha Deck Build and Guide for the Card Battle RPG mobile game - Vanguard ZERO. Available for Android (Google Play) and iOS (App Store).