Vanguard ZERO: Kagero Dragonic Waterfall Deck Build and Guide


Here's a quick guide and tips for Kagero Dragonic Waterfall Deck users in the RPG mobile card game Vanguard ZERO. Available for Android (Google Play) and iOS (App Store).

Dragonic Waterfall is a nice Vanguard that can increase it's own Power to 14,000 when attacking a Vanguard. Use boosters to hit high numbers, and if needed, you can also use it's skill to add another +10,000 Power until the end of turn!

Kagero Dragonic Waterfall Deck

Notable Info

   - Crit Vanguard = Can do 2 or more damage per attack (if Prowling Dragon, Striken (G2) is used).
   - Field Control = Can retire units controlled by the opponent.
   - 16,000+ RG Columns = Easy to build 16,000~18,000 Power columns.
   - 21,000+ RG Columns = You can build a 21,000 Power column as long as you have the specific cards in place and conditions are met.
Vanguard ZERO: Kagero Dragonic Waterfall Deck Build and Guide

First Vanguard and Sentinel Cards (PG)

Conroe FVGattling Claw Dragon FVKagero PG
   - Lizard Soldier, Conroe (FV) = CB1 to get a Grade 1 or less card from your deck to your hand.
   - Gattling Claw Dragon (FV) = Alternative FV used to snipe a Grade 0 unit early on (CB1).
   - Wyvern Guard, Barri (G1) = Add at least x2, but aim for x3 or x4.

Recommended Cards (Must Have)

Dragonic Waterfall G3Berserk Dragon G2Kimnara G1Heatnail Salamander G1
   - Dragonic Waterfall (G3) = Add x4, 11,000 base Power that can reach 14,000 Power when attacking a Vanguard, your main Vanguard for this build. When it attacks, you may discard a Grade 3 from your hand, and this unit gets +10,000 Power until end of turn.
   - Berserk Dragon (G2) = Limit to x2~x3, low Power but used to retire G2 or less units when needed (CB2), balance this with your other Counter Blast users.
   - Demonic Dragon Mage, Kimnara (G1) = Add x2~x3, CB1 to put this unit into your Soul and retire 1 of your opponent's Grade 1 rear guards.
   - Heatnail Salamander (G1) = Add x4, to retire a Grade 1 card when the attack it boosted hits a Vanguard.

Suggested Cards To Add (Budget Cards)

Grade 1 Cards

   - Embodiment of Armor, Bahr (G1) = Add x2~x3, nice base Power and Defense, useful for increasing your column's Power.
   - Flame of Hope, Aermo (G1) = Limit to x1, also a good alternative or addition to Dragon Monk, Gojo (G1), can Boost but with lower Power.
   - Lizard Soldier, Raopia (G1) = Limit to x1~x2, nice card to help boost your Vanguard with 6,000 or 10,000 Power.

Grade 2 Cards

   - NOTE: For this build, it is better to add high base Power Grade 2 units to increase your column's Power without relying too much on Boosters, because your Grade 1 units will mainly focus on retiring your opponent's Boosters.

   - Dragon Armored Knight (G2) = Limit to x1~x2, nice base Power and Defense (do not use CB), and make sure to place a card behind it.
   - Dragon Knight, Nehalem (G2) = Add x4, nice base Power and Defense.
   - Prowling Dragon, Striken (G2) = Add x4, ideal Grade 2 Vanguard if used, to add +5000 Power and Critical+1 to your Grade 3 Vanguard next turn (until the end of that turn).
   - Bellicosity Dragon (G2) = Limit to x2 if you want this card, low Power but used to "Counter Charge" to use more "Counter Blasts".
   - Genie Soldat (G2) = Limit to x1~x2 if you want to add, high Power unit but got Restraint (retire enemy unit to remove), it's good if done right but sometimes it's hard to remove restraint if you don't have the cards needed or available targets.
   - Wyvern Strike, Tejas (G2) = Limit to x2, good for sniping Boosters and other key units. This would lower your Grade 2 line up though.

Grade 3 Cards

   - Dragonic Executioner (G3) = Add as filler if you need more cards.
   - Dual Axe Archdragon (G3) = Add x2~x4, nice 13,000 Power if your opponent has 2 or less rear guards.

   - NOTE: Feel free to try other cards not listed here, and add any Grade 3 cards you have available, just make sure to follow the recommended Trigger Set below.

RRR and Other Cards (If Available)

Dragonic Overlord G3Seal Dragon Blockade G3
   - Dragonic Overlord (G3) = Aim for x4, use as sub Vanguard, but best used as a Rear Guard.
   - Seal Dragon Blockade (G3) = Limit to x1~x2, optional sub Vanguard, can also use when your opponent got 1 Life left and tries to block you with 1 or 2 Intercept Cards. Drop as your Vanguard then fire 3 attacks to break through their Sentinel Cards (PG).

   - NOTE: Feel free to try other cards not listed here, and add any Grade 3 cards you have available, just make sure to follow the recommended Trigger Set below.

Example Deck Builds

   - NOTE: For cards that you don't have, just use the guide above to add filler cards to your deck for now, but if you want to add cards to the existing ones, feel free to do so. Also note that new cards might become available in the future, so feel free to test them out as well.
Vanguard ZERO: Kagero Dragonic Waterfall Deck Build
 (*Use as reference, feel free to remove/add cards.)
(*Replace x1 Bahr (G1) with x1 Aermo (G1) or x1 Kimnara (G1)  if you like.)
(*Replace x2 Dragon Armored Knight (G2) with x2 Bellicosity Dragon (G2) or Tejas (G2) if you like.)

Trigger Sets

Rank Fight Trigger Set

   - Critical Trigger (x0), Draw Trigger (x9), Stand Trigger (x0), and Heal Trigger (x4)
   - Refer to the build above (screenshot) for example Triggers Set for specific cards.
   - Do not set Heal Triggers to your DO (G3) and Dragonic Waterfall (G3).

For Non Rank Fight Battles

   - NOTE: Feel free to experiment with other Trigger Sets according to your preference. Add more Critical Triggers and/or Stand Triggers if you want to use this deck for certain events, like non Rank Fights that would require you to finish the battle asap.

Kagero Battle Strategies

Mulligan (Starting Cards)

   - Any Grade 1 Card (G1) = Keep x1 or x2 to ensure a Grade 1 Vanguard.
   - Prowling Dragon, Striken (G2) = Keep x1 if you have this card otherwise get any G2 card. Ride as your Grade 2 Vanguard, also to avoid mistakes, try to secure a Grade 3 card early on.
   - Dragonic Waterfall (G3) = Keep x1 to ensure a Grade 3 Vanguard.

   - Dragonic Overlord (G3) = Keep x1, if you didn't get Dragonic Waterfall (G3).
   - Wyvern Guard, Barri (G1) = Keep at least x1.

Basic Battle Strategies

   - This build will focus more on disabling your opponent's Boosters, to force the battle to only play with front units! So use cards with high Power to force your opponent to use Boosters.
Kimnara G1Heatnail Salamander G1Berserk Dragon G2
   - Demonic Dragon Mage, Kimnara (G1) and Heatnail Salamander (G1)
   - Use them to retire Grade 1 units, best if you also know how your opponent's deck works to disrupt their plans, halt them from building 21,000+ columns, stop them from filtering cards, and more.
   - If you have them both, use Heatnail Salamander (G1) to save Counter Blasts for other cards.

   - Berserk Dragon (G2)
   - Use this unit to retire Intercepts, or to retire a Grade 0 unit especially when your opponent's Vanguard got lower Power than your Vanguard, and they are relying on their Grade 0 unit just to increase Power.
   - If you are using Gattling Claw Dragon (FV), you can use this as alternative.

How To Use Dragonic Waterfall (G3)

Dragonic Waterfall G3
   - Hitting 21,000 Power is easy with this unit, you just need a 7,000 Booster.
   - Recommended Booster: Bahr (G1), there are other Boosters that can reach higher Power, but very situational, lasts only until the end of turn, or only works when boosting a Vanguard so I would suggest Bahr (G1) for consistency and flexibility.
   - Skill is optional, use only when needed (discard a Grade 3 card to add +10,000 Power).

   - In-case of a miss-ride, ride any viable Grade 3 card you have.
   - This unit can also be used as 11,000 base Power Rear Guard.

Counter Blasts

Conroe FVGattling Claw Dragon FVBerserk Dragon G2Dragonic Overlord G3Kimnara G1
   - Conroe (FV) or Gattling Claw Dragon (FV) = CB1 to use, try to recover CB as well. If you have 2 Sentinel Cards (PG), try getting other Grade 1 cards if needed.
   - Dragonic Overlord (G3) = CB3 to stand this unit when it hits a Rear Guard (+5000 Power, loses Twin Drive), use as a Rear Guard to break through your opponent's defense (best used vs 2 Intercept cards) when needed and to setup a 20,000+ Power column.
   - Berserk Dragon (G2) = CB2 to mainly retire 1 of your opponent's Grade 2 or less unit.
   - Demonic Dragon Mage, Kimnara (G1) = CB1 to put this unit into your Soul and retire 1 of your opponent's Grade 1 rear guards.

   - Note: Also consider other card effects that requires Counter Blasts if needed.

How To Use Prowling Dragon, Striken

Striken G2Dragonic Waterfall G3
   - Prowling Dragon, Striken (G2) = Ideally, your Grade 2 Vanguard. It has "Restraint" but when rode upon, your Grade 3 Vanguard gets +5,000 Power and Critical +1 until end of turn. To avoid mistakes, secure a Grade 3 card early on.
   - With this unit, your opponent won't be able to get free CBs, so it's good against decks that relies on CB asap to activate skill effects. This can also help negate those cheap shot Heal Triggers early on, then to pressure your opponent with some Crits.

   - Your opponent might try to counter this with 2 Intercepts, so be prepared before your 3rd turn.
   - During your 2nd turn, try to land 1 Damage if you have enough cards for next turn, or at least try to clear Intercepts.

   - TIP: Since your Grade 3 Vanguard will get 16,000 Power, you just need a 5,000 Booster to reach 21,000~24,000 Power, enough to guarantee a 2nd attack.

How To Build 21,000+ Power Columns

Vanguard + Booster

   - Embodiment of Armor, Bahr (G1) = 8000 Power Booster.
   - Bahr (G1) + Dragonic Waterfall (G3) = 19,000 total Power (22,000 Power when attacking Vanguard).
   - Bahr (G1) + Any Vanguard with 10,000~11,000 Power = 18,000~19,000 total Power (23,000~24,000 Power with +5,000 "Trigger Check" buff).

Rear Guards + Booster

   - Embodiment of Armor, Bahr (G1) = 8000 Power Booster.
   - Bahr (G1) + Dual Axe Archdragon (G3) = 21,000 total Power.
   - Bahr (G1) + Any Rear Guard with 10,000~11,000 Power = 18,000~19,000 total Power (23,000~24,000 Power with +5,000 "Trigger Check" buff).

   - NOTE: Other cards not included here are also OK to use but some are very situational or unsustainable, use them if you like. Also adjust the numbers above depending on your Booster's Power.


More Vanguard ZERO Tips and Guides:

Beginner's Tips Re-Rolling Guide

Beginner's Quick Tips and Guide

Beginner's Quick Battle Tips

Farming Materials and Crafting Cards Tips and Guide


That's it guys, thank you for checking our Kagero Dragonic Waterfall Deck Build and Guide for the Card Battle RPG mobile game - Vanguard ZERO. Available for Android (Google Play) and iOS (App Store).