Vanguard ZERO: Angel Feather Ergodiel Deck Build and Guide


Here's a quick guide and tips for Angel Feather Cosmo Healer, Ergodiel Deck users in the RPG mobile card game Vanguard ZERO. Available for Android (Google Play) and iOS (App Store).

Angel Feather is a clan that treats the Damage Zone as another hand. As their choices expand with their Damage Zone, use "Doctroid" to increase it, and swap your hand and Damage Zone with "Nocial" and "Shamsiel" to gain the advantage in the fight!

Angel Feather Ergodiel Deck

Notable Info

   - 16,000+ RG Columns = Easy to build 16,000~18,000 Power columns.
   - 21,000+ RG Columns = You can build a 21,000 Power column as long as you have the specific cards in place and conditions are met. 22,000~24,000 is possible but only until the end of turn.
Vanguard ZERO: Angel Feather Ergodiel Deck Build and Guide

First Vanguard and Sentinel Cards (PG)

Sunny Smile Angel (FV)Pure Keeper, Requiel (G1)
   - Sunny Smile Angel (FV) = To draw a card and return this card to deck as additional Heal Trigger. Use asap if are up against a deck that can retire your FV.
   - Pure Keeper, Requiel (G1) = Add at least x2, but aim for x3 or x4.

Recommended Cards (Must Have)

Fate Healer, Ergodiel (G2)Cosmo Healer, Ergodiel (G3)Battle Cupid, Nociel (G1)Love Machine Gun, Nociel (G2)
   - Fate Healer, Ergodiel (G2) = Aim for x4, recommended as Grade 2 Vanguard to add +1,000 Power to your Cosmo Healer, Ergodiel (G3) and filter cards in hand later on.
   - Cosmo Healer, Ergodiel (G3) = Aim for x4, your main Vanguard for this build.
   - Battle Cupid, Nociel (G1) = Add x3~x4. When placed, you may put a card from your hand into your Damage Zone. If you do, add a card from your Damage Zone to your hand.
   - Love Machine Gun, Nociel (G2) = Add x3~x4. When placed, you may put a card from your hand into your Damage Zone. If you do, add a card from your Damage Zone to your hand.

Suggested Cards To Add (Budget Cards)

Grade 1 Cards

   - Burst Shot, Bethnael (G1) = Add x2~x3, nice base Power and Defense.
   - Thousand Ray Pegasus (G1) = Add x3~x4. When a card is put into your Damage Zone, this unit gets +2,000 Power until end of turn.
   - Candlelight Angel (G1) = Add x2, if you don't have Nociel (G1) cards (RRR cards replacement).

Grade 2 Cards

   - Core Memory, Armaros (G2) = Add x3~x4. When attack hits, CB2 to draw a card.
   - Gatling Shot, Barbiel (G2) = Add x2~x3, nice base Power and Defense.
   - Million Ray Pegasus (G2) = Limit to x1~x2. When a card is put into your Damage Zone, this unit gets +2,000 Power until end of turn.

Grade 3 Cards

   - Circular Saw, Kiriel (G3) Add up to x4, possible sub Vanguard, to increase your field presence (CB2), and also help place a card to the Damage Zone.
   - Drill Bullet, Geniel (G3) = Add as filler if you need more cards, can reach 12,000 Power.
   - Pulse Wave, Adriel (G3) = Add as filler if you need more cards, can reach 13,000 Power.
   - The Phoenix, Calamity Flame (G3) = Add as filler if you need more cards, when a card is put into your Damage Zone, this unit gets +2,000 Power until end of turn. Nice unit for both defense and offense.

   - NOTE: Feel free to try other cards not listed here, and add any Grade 3 cards you have available, just make sure to follow the recommended Trigger Set below.

RRR and Other Cards (If Available)

Chief Nurse, Shamsiel (G3)
   - Chief Nurse, Shamsiel (G3) = Add up to x4, your sub Vanguard for this build.

   - NOTE: Feel free to try other cards not listed here, and add any Grade 3 cards you have available, just make sure to follow the recommended Trigger Set below.

Example Deck Builds

   - NOTE: For cards that you don't have, just use the guide above to add filler cards to your deck for now, but if you want to add cards to the existing ones, feel free to do so. Also note that new cards might become available in the future, so feel free to test them out as well.
Vanguard ZERO: Angel Feather Ergodiel Deck Build
 (*Use as reference, feel free to remove/add cards.)

Trigger Sets

Rank Fight Trigger Set

   - Critical Trigger (x0), Draw Trigger (x9), Stand Trigger (x0), and Heal Trigger (x4)
   - Refer to the build above (screenshot) for example Triggers Set for specific cards.

For Non Rank Fight Battles

   - NOTE: Feel free to experiment with other Trigger Sets according to your preference. Add more Critical Triggers and/or Stand Triggers if you want to use this deck for certain events, like non Rank Fights that would require you to finish the battle asap.

Angel Feather Battle Strategies

Mulligan (Starting Cards)

   - Any Grade 1 Card (G1) = Keep x1 to ensure a Grade 1 Vanguard. If you want to keep Nociel (G1), keep another Grade 1 card.
   - Fate Healer, Ergodiel (G2) = Keep x1 to ensure a Grade 2 Vanguard and activate skills when riding Ergodiel (G3).
   - Cosmo Healer, Ergodiel (G3) = Keep x1 to ensure a Grade 3 Vanguard, x2 if you have the cards above.

   - Pure Keeper, Requiel (G1) = Keep at least x1 (optional).

Basic Battle Strategies

   - Try to ride Ergodiel (G2) at least, to add +1,000 permanent Power to your Ergodiel (G3) later on. Use it also to update cards in hand, or as a Counter Charger if needed, by riding Ergodiel (G3) next turn to activate skill.

How To Use Nociel (G1) and Nociel (G2)

Battle Cupid, Nociel (G1)Love Machine Gun, Nociel (G2)
   - Avoid riding Nociel (G1) and Nociel (G2), use them as rear guards to use their skills.
   - Both units can be used like a Counter Charger, place a card face-up, then take a face-down card (this way you'll be able to use more Counter Blasts).
   - If needed, filter a card in hand to select a card that you need from the Damage Zone like a Sentinel Card (PG), an Intercept card, or a copy of Ergodiel (G3).

How To Use Cosmo Healer, Ergodiel (G3)

Cosmo Healer, Ergodiel (G3)
   - (VC): When attack hits a Vanguard, CB2 and Persona Blast (discard a Ergodiel (G3) from your hand) to Heal 1.
   - Also focus on searching copies by using cards that can draw, or switch cards in hand to your Damage Zone cards. One way to use it's skill is when your Damage is higher than your opponent just in-case you'll get Heal Triggers as well (also depends on the situation or opponent's Vanguard skills).
   - Remember to use this skill while your opponent's Damage is 4 or less.

   - In case of a miss-ride, just use your sub Vanguards, preferably Kiriel (G3) if you have 2 CBs available to increase field presence and add a card to the Damage Zone, otherwise ride Shamsiel (G3) if you have, for defense.
   - Once you are able to get at least 2 Ergodiel (G3), ride and use it's skill to Heal.
   - Also consider riding your sub Vanguard if you can no longer use Counter Blasts or Persona Blasts with Ergodiel (G3), also when your opponent's Damage is at 5.

How To Use Chief Nurse, Shamsiel (G3)

Chief Nurse, Shamsiel (G3)
   - (VC): LB4 When it attacks, you may put a card from your hand into your Damage Zone. If you do, add a card from your Damage Zone to your hand.

   - This skill can be used like a Counter Charger, place a card face-up, then take a face-down card.
   - If needed, select a card that you need like a Sentinel Card (PG), an Intercept card or a copy of Ergodiel (G3) for example.

   - (VC): When a card is put into your damage zone, this unit gets +2,000 Power until end of turn.
   - Also a good defensive skill that can sometimes disrupt your opponent's combos, use as sub Vanguard early on if needed.

Counter Blasts

Cosmo Healer, Ergodiel (G3)Core Memory, Armaros (G2)Circular Saw, Kiriel (G3)
   - Cosmo Healer, Ergodiel (G3) = When attack hits a Vanguard, CB2 and Persona Blast to Heal 1.
   - Core Memory, Armaros (G2) = When attack hits, CB2 to draw a card.
   - Circular Saw, Kiriel (G3) = When placed, CB2 to call a card from your Damage Zone. Reserve at least 2 CBs before riding this card (if used as sub Vanguard).

   - Note: Also consider other card effects that requires Counter Blasts if needed.

How To Build 21,000+ Power Columns

Vanguard + Booster

   - Circular Saw, Kiriel (G3) = 10,000 base Power Vanguard, can reach 15,000 Power when attacking a Vanguard (LB4).
   - Kiriel (G3) + Any Booster with 6,000~8,000 Power = 21,000~23,000 total Power (when attacking a Vanguard, LB4).

   - Thousand Ray Pegasus (G1) = 7,000 Power Booster, can reach 9,000 Power when a card is put into your Damage Zone (+2,000 per card).
   - Pegasus (G1) + Shamsiel (G3) = 21,000 total Power (1 card into Damage Zone).
   - Pegasus (G1) + Kiriel (G3) = 24,000 total Power (when attacking a Vanguard, LB4).

Rear Guards + Booster

   - Thousand Ray Pegasus (G1) = 7,000 Power Booster, can reach 9,000 Power when a card is put into your Damage Zone (+2,000 per card).
   - Pegasus (G1) + Geniel (G3) = 21,000 total Power (1 card into Damage Zone).
   - Pegasus (G1) + Calamity Flame (G3) = 21,000 total Power (1 card into Damage Zone).
   - Pegasus (G1) + Adriel (G3) = 22,000 total Power (1 card into Damage Zone).

   - Pegasus (G1) + Any Rear Guard with 10,000 Power = 21,000 total Power (2 cards into Damage Zone).

   - Thousand Ray Pegasus (G1) = 7,000 Power Booster, can reach 9,000 Power when a card is put into your Damage Zone (+2,000 per card).
   - Pegasus (G1) + Any Rear Guard with 8,000~10,000 Power = 17,000~19,000 total Power (22,000~24,000 Power with 1 card into Damage Zone and +5,000 "Trigger Check" buff).

   - Burst Shot, Bethnael (G1) = 8,000 Power Booster.
   - Bethnael (G1) + Adriel (G2) = 21,000 total Power.
   - Bethnael (G1) + Calamity Flame (G2) = 22,000 total Power (2 cards into Damage Zone).

   - Bethnael (G1) + Any Rear Guard with 8,000~10,000 Power = 16,000~18,000 total Power (21,000~23,000 Power with +5,000 "Trigger Check" buff).

   - NOTE: Other cards not included here are also OK to use but some are very situational or unsustainable, use them if you like. Also adjust the numbers above depending on your Booster's Power.


More Vanguard ZERO Tips and Guides:

Beginner's Tips Re-Rolling Guide

Beginner's Quick Tips and Guide

Beginner's Quick Battle Tips

Farming Materials and Crafting Cards Tips and Guide


That's it guys, thank you for checking our Angel Feather Ergodiel Deck Build and Guide for the Card Battle RPG mobile game - Vanguard ZERO. Available for Android (Google Play) and iOS (App Store).