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Extreme Talents can be learned at the Talent Building right after you become a Jounin. Choose wisely because once you have learned an Extreme Talent, you can never unlearn it. For Talent Tutorial, Refer to this link: Ninja Saga Official Talent Tutorial
Requirements:
- Lvl 40 and above
- Passed the Jounin Exams
- Training Fees
Extreme Talent Info:
- Passive Skills - always active, and you do not have to launch or click the skill.
- Active Skills - you do have to launch or click the skill.
- All Stats below are based on it's max Lvl (Lvl 10).
- Before you start to level up another skill, you have to upgrade the previous skills to at least level 5.
Eye of Mirror - Passive Skill
- 15% chance to automatically copy enemy's recently used jutsu and use it.
- Not effective when CP is not enough for using jutsu.
Crescent Eye of Mirror - Passive Skill
- 20% chance to rebound Genjutsu, Talent skills will not be affected.
Mirror of Passion - Active Skill
- Reduces target HP by 1.5% (10 turns).
Mirror of Strength - Active Skill
- Activate Titan Attack (550% damage of character's level) (3 turns).
Onmyouji: Wondrous Doors - Active Skill
- Absorb 100% taken damage to HP (2 turns).
Soul of Onmyouji - Passive Skill
- Reduce damage taken by 5%.
Soul Punch - Active Skill
- Concentrates all the chakra on your palm and punch target.
Eight Extremities - Passive Skill
- Increases attack damage of taijutsu skill type by 20%.
- Reduce HP deduction from taijutsu skill type by 100%.
Eight Extremities Fist - Active Skill
- 30% chance to reduce target's CP by 50%.
Eight Extremities Strengthen - Passive Skill
- Increases agility by 10%.
Extreme Talents can be learned at the Talent Building right after you become a Jounin. Choose wisely because once you have learned an Extreme Talent, you can never unlearn it. For Talent Tutorial, Refer to this link: Ninja Saga Official Talent Tutorial
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- Extreme Talents -
Requirements:
- Lvl 40 and above
- Passed the Jounin Exams
- Training Fees
Extreme Talent Info:
- Passive Skills - always active, and you do not have to launch or click the skill.
- Active Skills - you do have to launch or click the skill.
- All Stats below are based on it's max Lvl (Lvl 10).
- Before you start to level up another skill, you have to upgrade the previous skills to at least level 5.
- Eye of Mirror -
Fee: 400 Tokens - Emblem Users Only
Eye of Mirror - Passive Skill
- 15% chance to automatically copy enemy's recently used jutsu and use it.
- Not effective when CP is not enough for using jutsu.
Crescent Eye of Mirror - Passive Skill
- 20% chance to rebound Genjutsu, Talent skills will not be affected.
Mirror of Passion - Active Skill
- Reduces target HP by 1.5% (10 turns).
Mirror of Strength - Active Skill
- Activate Titan Attack (550% damage of character's level) (3 turns).
- Successful Titan Attack has 10% chance to 'Stun' the enemy (1 turn).
Mirror of Grace - Active Skill
- 100% chance to inflict Chaos & Restriction on target (3 turns).
Mirror of Grace - Active Skill
- 100% chance to inflict Chaos & Restriction on target (3 turns).
- Reduce target's damage by 100% for (3 turns).
Mirror of Freedom - Passive Skill
- Recover 40% HP and CP when HP hits 0 (once per battle).
Mirror of Freedom - Passive Skill
- Recover 40% HP and CP when HP hits 0 (once per battle).
- Dark Eye -
Fee: 500,000 Gold - Emblem and Free Users
Dark Eye - Passive Skill
- Increase accuracy by 5%, Increase dodge chance by 5%
Acupuncture Needle Barrage - Active Skill
- Target can only refill 60% of it's maximum CP for (4 turns).
Meridian Search - Passive Skill
- Increase critical chance by 5%, Increase critical damage by 10%
Acupuncture Meridian Anesthesia - Active Skill
- Reduce damage taken by 20% (4 turns),
- Increase accuracy by 5%, Increase dodge chance by 5%
Acupuncture Needle Barrage - Active Skill
- Target can only refill 60% of it's maximum CP for (4 turns).
Meridian Search - Passive Skill
- Increase critical chance by 5%, Increase critical damage by 10%
Acupuncture Meridian Anesthesia - Active Skill
- Reduce damage taken by 20% (4 turns),
- Recover HP by 10% each turn (3 turns)
- User is not allowed to charge (3 turns)
Meridian Strengthen - Passive Skill
- Increases maximum CP by 20%.
Meridian Strengthen - Passive Skill
- Increases maximum CP by 20%.
- Recover CP by extra 25% per charge.
Acupuncture Meridians Destruction - Active Skill
- Restrict target (2 turns).
Acupuncture Meridians Destruction - Active Skill
- Restrict target (2 turns).
- 30% chance to clear all buffs of target.
- Deadly Performance -
Fee: 500,000 Gold - Emblem and Free Users
Fee: 500,000 Gold - Emblem and Free Users
- Absorb 100% taken damage to HP (2 turns).
Soul of Onmyouji - Passive Skill
- Reduce damage taken by 5%.
- 20% chance to resist stun.
Samurai: One Sword - Active Skill
- Expose target's defense by 40% (3 turns).
- Reduce target's dodge chance by 40% (3 turns).
Soul of Samurai - Passive Skill
- 10% chance to reflect 50% damage taken.
Burial of Dead Bone - Active Skill
- All enemies cannot use weapons and jutsus to attack (3 turns).
Divine Wind of Onmyousamurai - Active Skill
- Convert 100% damage caused by this jutsu to HP.
Samurai: One Sword - Active Skill
- Expose target's defense by 40% (3 turns).
- Reduce target's dodge chance by 40% (3 turns).
Soul of Samurai - Passive Skill
- 10% chance to reflect 50% damage taken.
Burial of Dead Bone - Active Skill
- All enemies cannot use weapons and jutsus to attack (3 turns).
Divine Wind of Onmyousamurai - Active Skill
- Convert 100% damage caused by this jutsu to HP.
- Eight Extremities -
Fee: 400 Tokens - Emblem and Free Users
Soul Punch - Active Skill
- Concentrates all the chakra on your palm and punch target.
Eight Extremities - Passive Skill
- Increases attack damage of taijutsu skill type by 20%.
- Reduce HP deduction from taijutsu skill type by 100%.
Eight Extremities Fist - Active Skill
- 30% chance to reduce target's CP by 50%.
Eight Extremities Strengthen - Passive Skill
- Increases agility by 10%.
- Increases maximum HP by 10%.
Extreme Mode - Active Skill
- Increases attack of all taijutsu by 80% (Talent skills will not be affected) (5 turns).
Extreme Mode - Active Skill
- Increases attack of all taijutsu by 80% (Talent skills will not be affected) (5 turns).
- User cannot be healed (4 turns)
Ultimate Dance - Active Skill
- 90% chance to "Double CP Consumption" of target (3 turns).
Ultimate Dance - Active Skill
- 90% chance to "Double CP Consumption" of target (3 turns).
For sample builds and recommended Talents for your Elements, refer to the link below. Tip: If you think that all Extreme Talents available is not a good choice for your build, just wait for more game updates.
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