Barbarian Wars - Hero Idle: Best Heroes To Get - Chart and Tier List


If you are looking for the best tank, damager, or support heroes to get for the RPG idle merger mobile game - Babarian Wars: A Hero Idle Merger Game, then refer to the stats and skill charts below to check which Tank, DPS, and Support Heroes you need for you main team.

Follow our reviews and suggestions/recommendations below to get some tips.

Guidelines:

   - Stats: Base stats of the heroes without upgrades (Temple > Battle upgrades).
   - HP/Lvl and ATK/Lvl: Base bonus stats per Lvl. Note that getting Hero duplicates will automatically increase and adjust these stats.
   - HP, ATK, and DPS: Based on a Lvl 300 Hero (no dupe upgrades). Highlighted top 4 Front and Back/Mid for each category. DPS is for normal attacks only.
   - Pos: Position in battle when attacking.
   - Skills: Replaced Immobilize with Stun, highlighted notable skill effects.
   - Legend Heroes: Please refer to the "Legend Heroes" section below for more info.

Select Your Heroes!

*This is a sortable table, click/tap headers to sort.
*For Mobile Users: << Move Chart to View More >>


Heroes

Stats
HP
/Lvl
ATK
/Lvl

HP

ATK

DPS

Pos

SKILLS
Red
Infantry
600, 165, 0.8,
12%, Normal
480 74 144,120 22,291 27,864 Front
⋆⋆⋆⋆⋆
*200% Damage
*300% Damage
Nord
Spearman
360, 220, 1.4,
12%, Normal
198 77 59,562 23,243 16,602 Back
⋆⋆⋆⋆⋆
*200% Damage
*170% Splash Damage, 8s burn
Armored
Warrior
1000, 180, 2.2,
12%, Slow
1000 36 300,000 10,944 4,975 Front
⋆⋆⋆⋆⋆
*Invincible defense for 3s
*Invincible defense for 5s
Black
Crow
400, 270, 1.6,
15%, Slow
120 108 36,280 32,562 20,351 Back
⋆⋆⋆
*100% Splash Damage, 6s burn
*180% Splash Damage
Berserker 600, 320, 1.9
12%, Normal
420 224 126,180 67,296 35,419 Front
⋆⋆⋆⋆⋆
*200% Damage
*220% Splash Damage
Hungry
Goat
700, 285, 1.5,
12%, Fast
350 142 105,350 42,743 28,495 Front
⋆⋆⋆⋆
*200% Damage
*170% Splash Damage, 7s Stun
Blood
Sorcerer
460, 260, 2.2,
15%, Normal
138 104 41,722 31,356 14,253 Back
⋆⋆⋆
*Stuns for 10s
*Stuns enemies in area for 10s
Freya
Devotee
480, 255, 1.8,
12%, Normal
144 102 43,536 30,753 17,085 Back
⋆⋆⋆
*Heal 1 ally's HP (100% of ATK)
*Heal all allies' HP by 30%
Plains
Summoner
500, 270, 2.0,
12%, Slow
200 94 60,300 28,376 14,188 Mid
⋆⋆⋆⋆
*Summon 3 Infantry
*Summon 2 Spearmen
Chief
Thorkell
1000, 300, 2.0, 12%, Fast 700 210 210,300 63,090 31,545 Front
⋆⋆⋆⋆⋆
*200% Damage
*190% Splash Damage
One-armed
Toothless
1400, 260, 2.5,
12%, V-Slow
980 182 294,420 54,678 21,871 Front
⋆⋆⋆⋆
*200% Damage
*180% Splash Damage
White Owl 550, 220, 1.8,
12%, Fast
302 77 90,848 23,243 12,913 Back
⋆⋆⋆⋆⋆
*200% Damage
*170% Splash Damage, 10s Slow
Espen of
Flames
1200, 270, 2.5,
12%, Slow
660 94 198,540 28,376 12,337 Front
⋆⋆⋆⋆⋆
*150% Splash Damage
*200% Splash Damage
Red Flea 650, 175, 1.7,
12%, Normal
455 122 136,695 36,653 21,561 Front
⋆⋆⋆⋆⋆
*200% Damage
*200% Damage then absorbs HP
Phantom
Sorcerer
550, 150, 2.0
12%, Slow
220 52 66,330 15,698 7,849 Mid
⋆⋆⋆⋆⋆
*Summon 1 Sorcerer
*Summon 3 Wizards
Gatekeeper Janus 800, 230, 1.8,
12%, Normal
560 161 168,240 48,369 26,872 Front
⋆⋆⋆⋆⋆
*200% Splash Damage
*200% Splash Damage
Black Sail
Grose
1250, 280, 2.5,
12%, Slow
1000 126 300,250 37,954 15,182 Front
⋆⋆⋆⋆
*200% Damage
*180% Splash Damage
Shadow 
Neo
650, 260, 2.1,
12%, Normal
357 91 107,393 27,469 13,080 Front
⋆⋆⋆⋆⋆
*180% Damage, Stun for 10s
*180% Damage then absorbs HP
Army Band Cap Skald 1300, 220, 2.0,
12%, Slow
1040 99 312,260 29,821 14,911 Front
⋆⋆⋆⋆⋆
*Invincible defense for 3s
*Heal all allies' HP by 40%
Ultima
Fragment I
1050, 260, 2.5,
12%, Slow
525 130 158,025 39,130 15,652 Front
⋆⋆⋆⋆⋆
*200% Splash Damage
*200% Splash Dmg, Stun for 12s

Hero Ratings (Stars)

   - Ratings will be based on their overall performance against stronger enemies (Normal Stages and Dungeon Mode). Please note that these are just recommendations based on my limited gameplay experience so it's not 100% accurate.
Barbarian Wars - Hero Idle: Best Heroes To Get - Chart and Tier List

Front Heroes

   - HP is very important for Front Heroes because they will most likely get damaged more than others. Bosses also have splash damages which could bypass tanks (so more HP = more chance to cast skills).

   - ⋆⋆⋆⋆⋆
   - Heroes (like Tanks) that can do their job well, good for any team builds and game modes.

   - ⋆⋆⋆⋆
   - Off-Tank high HP Heroes that can do some nice damages, more like alternatives to tank.
   - Can be used as reserves, switch them while in battle (Normal Stages), or use them as initial tanks or last resort tanks for Dungeon Mode.
   - Example: If your main tank dies in Normal Stages, switch them to let your tank CD and recover some HP or until a unit is able to immobilize the boss.

   - ⋆⋆⋆⋆⋆
   - Damager Type Heroes with good HP (more like a "kamikaze" type). Switch them while in battle, or depending on the situation (mainly used for Normal Stages, using them for Dungeon Modes would require more switches).

   - Examples:
   - If you want to clear mobs, go for Heroes with 2 Splash Damages (good for clearing out mobs giving your immobilizers/stunners a better chance to target the Boss).
   - Chief Throkell: If you want to protect your ranged units ("because tanks are slow"), use a fast moving hero with decent HP while advancing or against fast moving mobs/bosses.

   - ⋆⋆⋆⋆⋆
   - Damager Type Heroes but kinda lacking in stats and/or skills compared to the above heroes. Notably strong when they are up against weaker enemies, some got high DPS but can't utilize well against stronger enemies, unless with the help of immobilizers.

   - ⋆⋆⋆⋆
   - Other Heroes that might be underrated. Their overall strength heavily depends on how strong the enemies are. They might not be able to perform well, and rarely cast skills because they are busy dying.

Back/Mid Heroes

   - For ranged heroes, ATK, DPS, Skills and Utility are their key factors.

   - ⋆⋆⋆⋆⋆
   - Probably heroes with utility, can survive well, and do great damages as well (none for now).

   - ⋆⋆⋆⋆
   - Pretty good for their roles as Support (Immobilizers/Stunners or Healers) and as AoE Damage dealers (Splash Damage).
   - Basically, use Splash Damagers to quickly remove mobs, Immobilizers to stun the Boss, then Healers to heal your Tanks while the Boss is being locked with stuns.

   - ⋆⋆⋆⋆⋆
   - Still great heroes to use, with utility and/or support, usually have low DPS though, or more focused on single targets. Ranged heroes with FAST move speed is also risky, unless enemies are weaker (needs a FAST moving melee for cover).

   - ⋆⋆⋆⋆⋆
   - Not bad as alternatives, if you don't have a better unit, but might require some serious upgrading to increase damage and/or to ensure survivability. Mostly positioned at the middle part of the battlefield which is still risky, especially during Dungeon Runs.
   - Summoners: Depends on the performance and upgrades of their summons.

   - ⋆⋆⋆⋆
   - Not recommended.

Example Formations:

   - 2 Support (Healer and Immobilizer), 2 Damagers, and 2 Tanks.
   - 2 Support (Healer and Immobilizer), 3 Damagers, 1 Tank (switch another Tank if needed).
   - 2 Support (Healer and Immobilizer), 2 Damagers, 1 Tank, and 1 Off-tank (switch another Off-tank if needed).
   - 2 Support (Healer and Immobilizer), 2 Damagers, 1 Tank, and 1 Off-tank/Damager (switch both).

Common Soldiers

   - Only upgrade what you need for early game, probably Shield Warriors, Sorcerers and Healers, then slowly replace them with Heroes that can do the same roles, but better.

For Beginners, Refer Here for More Info:

   - Barbarian Wars: Hero Idle - Beginner's Tips and Upgrading Guide

Soldier

Stats
HP
/Lvl
ATK
/Lvl

HP

ATK

DPS

Pos

SKILLS
Infantry 220, 55, 1.0,
15%, Normal
176 25 52,844 7,530 7,530 Front
⋆⋆⋆⋆⋆
*200% Damage
Spearman 180, 60, 1.4,
10%, Normal
99 21 29,781 6,339 4,528 Back
⋆⋆⋆⋆⋆
*200% Damage
Shield
Warrior
360, 60, 2.2,
10%, Slow
360 12 108,000 3,648 1,658 Front
⋆⋆⋆
*Invincible defense for 3s
Wizard 200, 90, 1.8,
10%, Slow
60 36 18,140 10,854 6,030 Back
⋆⋆⋆⋆⋆
*100% Splash Damage, 6s burn
Warrior 300, 110, 1.8
10%, Normal
210 77 63,090 23,133 12,852 Front
⋆⋆⋆⋆⋆
*200% Damage
Ranger 350, 95, 1.6,
10%, Fast
175 47 52,675 14,148 8,843 Front
⋆⋆⋆⋆⋆
*200% Damage
Sorcerer 230, 95, 1.6,
10%, Normal
69 38 20,861 11,457 7,161 Back
⋆⋆⋆⋆⋆
*Stun for 10s
Healer 200, 85, 1.8,
10%, Normal
60 34 18,140 10,251 5,695 Back
⋆⋆⋆⋆
*Heal 1 ally's HP (100% of ATK)
Summoner 250, 90, 2.0,
10%, Slow
100 31 30,150 9,359 4,680 Mid
⋆⋆⋆⋆⋆
*Summons 3 Infantry
Warrior
Thorkell
500, 120, 1.8,
10%, Fast
350 84 105,150 25,236 14,020 Front
⋆⋆⋆⋆⋆
*200% Damage

   - Continue merging 2 Warrior Thorkells to get more Heroes or upgrade existing ones with dupes.
   - Reach new Chapters to unlock more Heroes.
   - Complete the required number of dupes to unlock their Legend Hero versions!

Legend Heroes Notable Changes:

Upgrading and Advancing

   - Upgrade level is increased when you get the same hero.
   - All stats are increased by 2% for each +1 upgrade.
   - Hero advances to Legend Grade when it reaches Upgrade+10. For Legend Heroes, just double the stats above according to their Hero versions.
   - Upgrade Tickets: You can get Upgrade Ticket when your hero reaches max upgrade (+20) and you get the same hero. You can then use this to upgrade other heroes.

Hero to Legend Hero Notable Changes

   - Red Infantry > White Frost: DPS will decrease compared to others because of the increase of Attack Speed after advancing.
   - Plains Summoner > Cursed Idar: 2nd skill will change from 2 Spearman to 2 Warriors.
Barbarian Wars - Hero Idle: Best Heroes To Get - Chart and Tier List


More Barbarian Wars - Hero Idle Tips and Guides:

That's it guys, thank you for checking our Best Tank, DPS, and Support Heroes To Get Guide for the RPG idle merger mobile game - Barbarian Wars: A Hero Idle Merger Game. Available for Android (Google Play) and iOS (App Store).