Here's a list of 4-Star Characters that are currently rated under Rank AA! This section is the summary of all ranks and ratings given to all characters in the game, in terms of Speed Rankings, Floor Clearing capabilities or Tankiness.
- For beginners with limited number of characters, aim for a high ranked Dagger, Lance, Rapier, or Sword wielder that can also generate combos, as your 1st character and main DPS unit.
Rank [AA] Overall Characters
Other Helpful Lists:
- Character List (Element, Stats and Info)- 6* Burst DPS Tier List (Ranking Events)
- 6* Characters Tier List (Overall)
- 5* Burst DPS Tier List (Ranking Events)
- 5* Characters Tier List (Overall)
- 4* Burst DPS Tier List (Ranking Events)
- 4* Characters Tier List (Overall)
Wide AoE Nukers and/or Combo Generators
- Note: Units with high Hits/Sec on their SS3s are great combo builders vs mobs. The effectiveness of mob clearing units depends on how the mobs are spaced out.re spaced out.- *Ratings are mostly based under "NO Elemental Advantage", so DPS ranks below can go higher when used against their counter element.
Image Thumb | Character Name | Elem. Wep. | Combo Gen | Ranking Event DPS | Floor Clear Event | --- | Roles (Best As) | ||
---|---|---|---|---|---|---|---|---|---|
Hits/sec | Burst | Mob Clear | Boss | ||||||
Sinon [Stillroom Maid] | Wind Bow | 11 Hits 2.0sec (5.5) | S+ | SS | SS | B | *Nuker *Combo Gen *Mob Clearer | ||
Combo Window: While Buffed | Massive In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Attack+ Buff], [100% Frame Lock], [Targets: Ground Enemies] - Spam SS3s with caution, watch out for auto-aim and dashing attacks. | ||||||||
Seven [Santa is Coming] | Holy Lance | 7 Hits 1.9sec (3.7) | S+ | S | AA | A | *Nuker *Combo Gen *Mob Clearer | ||
Combo Window: Passive | Wide AoE Range | ||||||||
SS3 Notes | - [MP:100], [Auto-aim Caster], [100% Frame Lock], [Likely to Stun], [Targets: Ground Enemies] - SS3s are easy to spam, just position your character and time it well. Stun chance triggers after a set number of SS3s (usually 2 or 3). | ||||||||
Eugeo [Surfer] | Wind Sword | 10 Hits 3.1sec (3.2) | S | S | S | A | *Nuker *Combo Gen *Mob Clearer | ||
Combo Window: Passive | Wide In-line AoE | ||||||||
SS3 Notes | - [MP:120], [Barrier negates 1 strike], [Ends behind target], [Instant SS3 upon Switch], [Targets: Ground Enemies] - SS3s are possible to spam, just time it well. | ||||||||
Asuna [Hit Idol of Love and Effort] | Fire Rod | 7 Hits 2.8sec (2.5) | S | S | S | A | *Nuker *Combo Gen *Mob Clearer *Healer | ||
Combo Window: Passive | Wide In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Attack+ Buff], [Barrier negates 1 strike], [Midair Attack], [SS1 Team Heal], [Targets: Ground Enemies] - SS3s can be spammed while in midair to avoid some ground attacks, but time it well because she doesn't have frame locks. | ||||||||
Leafa [Ephemeral Feelings] | Water Dagger | 4 Hits 2.7sec (1.5) | S | S | AA | A | *Nuker *Mob Clearer *Debuffer | ||
Combo Window: Passive | Wide AoE Range | ||||||||
SS3 Notes | - [MP:120], [Atk&Def Down Debuff], [Ends behind target], [Targets: Ground Enemies] - SS3s are fairly good to spam (turn off auto-approach to increase range), just watch for auto-aim attacks because of the little delay at the end. |
Nukers and Combo Generators
- Units with high Hits/Sec on their SS3s. Can be used anytime during battle, but more effective if used from the start to generate fast combos (against single targets like bosses).- *Ratings are mostly based under "NO Elemental Advantage", so DPS ranks below can go higher when used against their counter element.
Image Thumb | Character Name | Elem. Wep. | Combo Gen | Ranking Event DPS | Floor Clear Event | --- | Roles (Best As) | ||
---|---|---|---|---|---|---|---|---|---|
Hits/sec | Burst | Mob Clear | Boss | ||||||
Kirito [Tropical Beach Boy] | Dark Dual | 16 Hits 2.8sec* (5.7) | S+ | A | A | A | *Nuker *Combo Gen | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:120], [Barrier negates 1 strike], [Ends behind target], [Instant SS3 upon Switch], [Targets: Ground Enemies] - SS3s are easy to spam, just position your unit and time it well. | ||||||||
Yuna [Sweet Idol Singer] | NeutralRapier | 9 Hits 1.8sec (5.0) | AA | A | AA | AA | *Neutral Nuker *Combo Gen *Healer | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:120], [Team Heal] [Targets: Ground Enemies] - SS3s can be spammed but must be in-line with target. Best after parry or combinattions. | ||||||||
Leafa [Mellow Maid] | Wind Rapier | 7 Hits 1.5sec (4.7) | S+ | A | A | A | *Nuker *Combo Gen | ||
Combo Window: While Buffed | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Attack+ Buff], [100% Frame Lock], [Targets: Ground Enemies] - Still kinda easy to spam due to her short SS3 attack animation. Turning off auto-approach will increase her range but target might get lower hits. | ||||||||
Asuna [Heart Flash] | NeutralRapier | 12 Hits 2.6sec (4.6) | S+ | A | B | A | *Nuker *Combo Gen | ||
Combo Window: Passive | Limited AoE Range | ||||||||
SS3 Notes | - [MP:110], [Attack+ Buff], [Critical+ Buff], [Speed+ Buff], [Targets: Ground Enemies] - SS3s are a bit hard to spam or use, ideal after parrying or while enemy is stunned. | ||||||||
Asuna [Time of Injection] | NeutralRapier | 10 Hits 2.2sec (4.5) | S | AA | AA | A | *Nuker *Combo Gen *Debuffer | ||
Combo Window: While Buffed | Decent In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Atk&Def Down Debuff], [Ends behind target], [Targets: Ground Enemies] - SS3s can be easily spammed, just time it well. | ||||||||
Strea [Spartan Female Teacher] | Neutral Lance | 9 Hits 2.1sec (4.3) | S | A | A | A | *Nuker *Combo Gen *Debuffer | ||
Combo Window: While Buffed | Limited AoE Range | ||||||||
SS3 Notes | - [MP:100], [Atk&Def Down Debuff], [Auto-Aim Caster], [100% Frame Lock], [Targets: Ground and Midair Enemies] - SS3s are easy to spam, just position your character and time it well. | ||||||||
Leafa [Aries] | Fire Sword | 12 Hits 3.0sec (4.0) | S | AA | A | A | *Nuker *Combo Gen *Stunner *Crit+ Buffer | ||
Combo Window: Passive | Limited AoE Range | ||||||||
SS3 Notes | - [MP:120], [Crit+ Team Buff], [Likely to Stun], [Targets: Ground and Midair Enemies] - SS3s are a bit hard to spam. Turn off Auto-Approach to turn her into an Auto-Aim Caster but will only deal 60%. Stun chance triggers after a set number of SS3s (usually 2 or 3). | ||||||||
Alice [A Lone Flower] | Fire Sword | 8 Hits 2.2sec (3.6) | S+ | A | A | A | *Nuker *Combo Gen | ||
Combo Window: Passive | Limited AoE Range | ||||||||
SS3 Notes | - [MP:120], [Teleports behind target at mid-ranged position], [Frame Lock], [Barrier negates 1 strike], [Targets: Ground Enemies] - SS3s are easy to spam, just time it well. | ||||||||
Sorey [Pure-Minded Master] | NeutralSword | 8 Hits 2.2sec (3.6) | S | A | A | A | *Nuker *Combo Gen | ||
Combo Window: Passive | Limited AoE Range | ||||||||
SS3 Notes | - [MP:120], [Barrier negates 1 strike], [Ends behind target], [Targets: Ground Enemies] - SS3s are easy to spam, just time well, best with combinations. | ||||||||
Lisbeth [Wacky Happy Halloween] | Dark Lance | 6 Hits 1.8sec (3.3) | S+ | B | B | A | *Nuker *Combo Gen | ||
Combo Window: Passive | Single Target | ||||||||
SS3 Notes | - [MP:100], [Midair Attack], [Targets: Ground and Midair Enemies] - SS3s are possible to spam, but best after parrying. | ||||||||
Alice [Summer Princess] | Fire Sword | 9 Hits 2.7sec (3.3) | S | B | B | A | *Nuker *Combo Gen | ||
Combo Window: Passive | Single Target | ||||||||
SS3 Notes | - [MP:120], [Barrier negates 1 strike], [Ends behind target], [Instant SS3 upon Switch], [Targets: Ground Enemies] - SS3s are easy to spam, just time it well. | ||||||||
Sinon [Victorious Girl] | Holy Dagger | 9 Hits 3.2sec (3.1) | S | B | B | A | *Nuker *Combo Gen *Atk+ Buffer | ||
Combo Window: Passive | Single Target | ||||||||
SS3 Notes | - [MP:100], [Attack+ Team Buff], [Ends behind target], [Targets: Ground Enemies] - SS3s can be spammed while dodging attacks, just time it well. | ||||||||
Suguha [Dusk Lespedeza] | Earth Dagger | 6 Hits 2.1sec (2.9) | S+ | A | B | A | *Nuker *Combo Gen *Stunner | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Attack+ Buff], [Likely to Stun], [Ends behind target], [Ends at mid ranged position], [Targets: Ground Enemies] - SS3s are a bit awkward to spam because of her landing position after SS3s, but her DPS will make up for it. | ||||||||
Leafa [The Kiss] | Holy Sword | 8 Hits 3.0sec (2.7) | AA | A | AA | AA | *Nuker *Combo Gen *Stunner | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:110], [Self Heal], [Likely to Stun], [Teleports behind target], [Targets: Ground Enemies] - SS3s can be spammed while dodging attacks, time it well. Stun chance triggers after a set number of SS3s (usually 2 or 3). |
Support Nukers
- Characters with average or low Hits/Sec on their SS3s, or using slow speed weapons. Still strong characters especially against their counter elements, best played with combo generators to deal stronger nukes at higher combo counts.- *Ratings are mostly based under "NO Elemental Advantage", so DPS ranks below can go higher when used against their counter element.
Image Thumb | Character Name | Elem. Wep. | Combo Gen | Ranking Event DPS | Floor Clear Event | --- | Roles (Best As) | ||
---|---|---|---|---|---|---|---|---|---|
Hits/sec | Burst | Mob Clear | Boss | ||||||
Waals [Cool Screw] | NeutralRifle | 10 Hits 2.4sec (4.2) | S | B | B | A | *Leader Skill: +3% Attack *Neutral Nuker *Combo Gen | ||
Combo Window: Passive | Single Target | ||||||||
SS3 Notes | - [MP:120], [Ends behind target], [Targets: Ground Enemies] - SS3s are pretty easy to spam, just time it well. - Combo Partner: [Neutral Element] - Increases damage by 5% vs Neutral Element. | ||||||||
Yuna [Roller Waitress] | Neutral Mace | 8 Hits 2.1sec (3.8) | S | A | A | A | *Nuker *Combo Gen *Debuffer | ||
Combo Window: While Buffed | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Atk&Def Down Debuff], [Targets: Ground Enemies] - Possible to spam SS3s, but needs some crucial timing. | ||||||||
Alice [Queen of Wonderland] | Dark Rifle | 7 Hits 1.9sec (3.7) | S | A | AA | A | *Nuker *Combo Gen | ||
Combo Window: Passive | Limited In-Inline AoE | ||||||||
SS3 Notes | - [MP:120], [Self Heal], [Midair Attack], [Ends behind target at mid-ranged position], [Targets: Ground and Midair Enemies] - SS3s are are easy to spam, best with combinations. | ||||||||
Sinon [Dangerous Kiss] | Earth Gun | 4 Hits 1.1sec (3.3) | S+ | A | B | A | *Nuker *Combo Gen *Debuffer | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:50], [Attack+ Buff], [Atk&Def Down Debuff], [Ends behind target], [Targets: Ground Enemies] - SS3s are easy to spam especially against enemies with no auto-aim attacks. | ||||||||
Silica [My Little Lover] | Dark Mace | 8 Hits 2.6sec (3.1) | S+ | AA | A | A | *Nuker *Combo Gen *Debuffer | ||
Combo Window: Passive | Decent AoE Range | ||||||||
SS3 Notes | - [MP:100], [Atk&Def Down Debuff], [100% Frame Lock], [Auto-Aim Caster], [Targets: Ground and Midair Enemies] - SS3s are easy to spam, just position your unit and time it well. | ||||||||
Fukaziroh [Little Gunner] | NeutralRifle | 6 Hits 2.1sec (2.9) | S+ | A | B | AA | *Nuker *Combo Gen | ||
Combo Window: Passive | Limited AoE Range | ||||||||
SS3 Notes | - [MP:120], [Crit Dmg+ Buff], [Auto-aim Caster], [Targets: Ground Enemies] - SS3s can be spammed, just time it well. | ||||||||
Lisbeth [Smile on Waterfront] | Water Mace | 7 Hits 2.6sec (2.7) | AA | B | A | AA | *Fire Nuker *Combo Gen *Stunner | ||
Combo Window: While Buffed | Single Target | ||||||||
SS3 Notes | - [MP:100], [Auto-Heal], [Speed+ Buff], [Likely to Stun], [100% Frame Lock], [Targets: Ground and Midair Enemies] - SS3's range can be increased by turning off auto-approach but must be used directly in-line of target to land all hits. Stun chance triggers after a set number of SS3s (usually 2 or 3). | ||||||||
Phillia [Pure Hunter Soul] | Water Dagger | 8 Hits 3.4sec (2.4) | A | B | A | AA | *Fire Nuker *Combo Gen *Stunner | ||
Combo Window: While Buffed | Single Target | ||||||||
SS3 Notes | - [MP:100], [Self Heal], [Likely to Stun], [Targets: Ground Enemies] - SS3 is pretty much on point, so use after parry or while target is stunned. Stun chance triggers after a set number of SS3s (usually 2 or 3). | ||||||||
Sinon [Leo] | Fire Lance | 5 Hits 2.3sec (2.2) | S+ | AA | A | A | *Nuker *Combo Gen *Stunner *Crit+ Buffer | ||
Combo Window: Passive | Decent AoE Range | ||||||||
SS3 Notes | - [MP:100], [Crit+ Team Buff], [Likely to Stun], [100% Frame Lock], [Teleports to nearby target], [Targets: Ground and Midair Enemies] - SS3s are ok to spam, but needs more timing. Use after parry or when the target is about to get stunned. Stun chance triggers after a set number of SS3s (usually 2 or 3). | ||||||||
Asuna [Shinobi Slash] | Dark Rapier | 5 Hits 2.5sec (2.0) | S | A | B | A | *Nuker *Combo Gen | ||
Combo Window: While Buffed | Limited In-Inline AoE | ||||||||
SS3 Notes | - [MP:100], [Speed+ Buff], [Critical+ Buff], [Ends at mid-ranged position], [Targets: Ground and Midair Enemies] - OK to spam, but needs crucial timing because of her attack range. | ||||||||
Argo [Early Spring Dance] | Wind Sword | 8 Hits 4.0sec (2.0) | AA | A | B | AA | *Earth Nuker *Combo Gen | ||
Combo Window: Passive | Limited AoE Range | ||||||||
SS3 Notes | - [MP:100], [Speed+ Buff], [Ends behind target], [Instant SS3 upon switch], [Targets: Ground Enemies] - SS3s can now be spammed easily, just time it well. | ||||||||
Asuna [Tropical Lover] | Earth Dagger | 4 Hits 2.1sec (1.9) | S | B | B | B | *Nuker | ||
Combo Window: Passive | Single Target | ||||||||
SS3 Notes | - [MP:120], [Barrier negates 1 strike], [Instant SS3 upon Switch], [Targets: Ground Enemies] - SS3s are possible to spam, just avoid directly top or bottom of target to avoid misses. | ||||||||
Asuna [Kitchen Maid] | Wind Rod | 4 Hits 2.2sec (1.8) | S | B | B | B | *Nuker *Healer | ||
Combo Window: While Buffed | Single Target | ||||||||
SS3 Notes | - [MP:100], [Attack+ Buff], [Auto-Aim Caster], [Midair Attack], [SS1 Team Heal], [Targets: Ground and Midair Enemies] - SS3s are easy to spam especially against ground based attacks, avoid fast moving targets though. | ||||||||
Sinon [Free Style Artist] | Water Bow | 5 Hits 3.0sec (1.7) | S | B | B | A | *Nuker | ||
Combo Window: Passive | Single Target | ||||||||
SS3 Notes | - [MP:100], [Attack+ and Speed+ Buff], [Barrier negates 1 strike], [Teleports behind target], [Ends at mid-ranged position], [Targets: Ground Enemies] - SS3s can be spammed if timed right, animation is kinda long so be careful. | ||||||||
Yuuki [Sunny Summer Girl] | Water Rapier | 3 Hits 2.1sec (1.4) | S | B | B | B | *Nuker | ||
Combo Window: Passive | Single Target | ||||||||
SS3 Notes | - [MP:120], [Barrier negates 1 strike], [Teleports behind target], [Midair Attack], [Instant SS3 upon Switch], [Targets: Ground Enemies] - SS3s can be used from any location and easy to spam, just time it well. | ||||||||
Eugeo [Blue Silver Knight] | Water Sword | 3 Hits 2.4sec (1.3) | S+ | A | B | A | *Nuker | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Attack+ Buff], [Critical+ Buff], [100% Frame Lock], [Ends behind target], [Targets: Ground Enemies] - SS3s are easy to spam, just time it well. | ||||||||
Suguha [Faroff Fencer] | NeutralSword | 2 Hits 1.6sec (1.3) | S+ | A | B | A | *Nuker | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:110], [Attack+ Buff], [Critical+ Buff], [Ends behind target], [Targets: Ground Enemies] - High DPS damage, ideal as support nuker. SS3s are easy to spam and can be used while dodging attacks. | ||||||||
Yui [Angel Cheer] | Holy Sword | 3 Hits 2.3sec (1.3) | S | B | B | A | *Nuker *Atk+ Buffer | ||
Combo Window: None | Single Target | ||||||||
SS3 Notes | - [MP:100], [Attack+ Team Buff], [Targets: Ground Enemies] - SS3 is pretty much on point, so use after parry or while target is stunned. | ||||||||
Yui [Pearl Tears] | Wind Rapier | 2 Hits 2.1sec (1.0) | S | A | AA | A | *Nuker *Debuffer | ||
Combo Window: Passive | Limited AoE Range | ||||||||
SS3 Notes | - [MP:110], [Atk&Def Down Debuff], [Self Heal], [Targets: Ground Enemies] - A bit hard to spam, find an opening from the start, or use after parry or stun. | ||||||||
Seven [Zinnia Melody] | Earth Lance | 2 Hits 2.5sec (0.8) | S | A | B | A | *Nuker *Stunner | ||
Combo Window: Passive | Limited In-line AoE | ||||||||
SS3 Notes | - [MP:100], [Attack+ Buff], [Likely to Stun], [Auto-aim Caster], [Targets: Ground Enemies] - SS3s can be easily spammed, just time it well. Stun chance triggers after a set number of SS3s. | ||||||||
Sachi [Happy Memories] | Holy Sword | 1 Hit 2.5sec (0.4) | A | B | A | AA | *Healer *Nuker | ||
Combo Window: None | Single Target | ||||||||
SS3 Notes | - [MP:80], [Team Heal], [Auto-aim Caster], [Attack+ Buff], [Targets: Ground Enemies] - SS3s are easy to spam, just position your unit well. |
Support Characters
- DO NOT limit your team by only using high DPS units, also consider using Support units like Debuffers. Refer here for a list of Support Units.- Characters that focuses on inflicting status effects like Stuns are also effective as support/utility units, depending on your current character pool and/or battle situation.
Rankings Are Based On:
Lvl 80 Character Stats (Lvl 100 for Free Characters).- Note that Ranking Event limited characters will get higher stat bonuses than Gacha characters when limit breaking.
SS3 Attack Duration (Seconds):
- SS3 Attack Duration in seconds (on-click until he/she can move again)
- #.#sec* = Average Time. Dual Wielders will get Max/Min speed depending on combos (10~50) but will only consider their average speed and DPS.
- (Hits/Sec) determines how fast they can generate combos "per target".
Ranking Event - Burst DPS:
- Overall Damage Output/Sec (including buffs, defense debuffs, non-elemental damage multipliers, crit damage, and more). Tested on a null enemy (no elemental advantage) with same armor rating, without gears.
- Combo Generation and "how easy" SS3s can be spammed will affect DPS Ratings.
- Note: DPS rating may increase if used against their counter element.
Ranking Event - Mob Clearing:
- Heavily based on their AoE Range (considering all skills) and Speed.
Floor Clearing Event - Mob Clearing
- Heavily based on their AoE Range (considering all skills) + Survival Capabilities without relying on Healers. Basically, units without any survivability skills, should be paired with Healers to increase/maintain their effectiveness.
- Based on Floor 60 onwards mob difficulty.
- Note: Rating may increase if used against their counter element.
Floor Clearing Event - vs Boss
- Heavily based on their Damage Output (DPS will not be used here), Tankiness and Survival Capabilities. So, units with very high Damage Output with limited durability can still find their way to a decent rank, since we can still defeat Bosses by dodging attacks.
- Based on Floor 60 onwards Boss difficulty.
- Note: Rating may increase if used against their counter element. Units without any survivability skills, should be paired with Healers to increase/maintain their effectiveness.
Overall Rankings
- Heavily based on DPS rating (Ranking Events) and Floor Clearing vs Boss (Damage Output and Survivability). So units without Self Healing or Auto-Heal are in a big disadvantage.
- We will not consider Mob Clearing as ranking basis for now because it would be unfair for other limited ranged units.
- NOTE: Support Units that can buff, debuff enemies, or heal your team won't affect their rankings for now, since these characters' effectiveness also depends on their teammates' strengths.
- Please note that these Tier Lists are for reference only, ranking basis is a work in progress and will never be final. It's not 100% accurate, but we'll do our best to polish the guides.
Other Helpful Notes
Character Rankings: Order List
- Ordered By: Category > Combo Generation (Hits/Sec) > Faster Weapon Type > Name- Characters under same rank are not always treated as on par, because they also have different roles, which will also require different playing styles.
Weapon Type Weaknesses (Floor Clearing Event)
- To find which characters are effective to a certain floor, refer below.- Slash - Swords and Dual Blades
- Effective against soft-bodied enemies such as Mantises, Slimes and Gerberas (plant monsters).
- Not effective against tough-skinned enemies such as Lizardmen.
- Strike - Mace and Guns
- Effective against hard-bodied enemies such as Elementals and Skeletons.
- Not effective against soft-bodied enemies such as Mantises, Slimes and Gerberas (plant monsters).
- Thrust/Pierce - Rapiers, Lances, Daggers, and Bows.
- Effective against tough-skinned enemies such as Lizardmen.
- Not effective against hard-bodied enemies such as Elementals and Skeletons.
- Magic - Rods
- Deals more damage to a certain element than the usual elemental affinity bonus damage.
Elemental Bonuses and Weaknesses
- Fire > Wind > Earth > Water > Fire (Holy < > Dark)- Note that some selected characters have a Battle Skill or Skill Slot that increases their damages against Neutral element enemies.
- Element that is in disadvantage can only deal 75% damage, so also consider that unit's current DPS rank to go down.
Recommended Guides To Read
How To Obtain Specific 5* and 4* Characters?
- Mostly from Gacha Scout (check "characters and rates" option under the featured banners for more info on which characters are available).
- Medal Scout/Ticket Scout: Limited characters that can be obtained from Ranking Events (gets a different image thumbnail).
- Limited Events: Free 5* and 4* characters via limited events.
- For new characters or banners, please check the Changelog and Updates Section.
- Enjoy! ^^
Final Notes:
- The list above isn't absolute, if we missed some info regarding their SS3's performance like range or extra effects for example, please notify us below, thanks!- For new characters or banners, please check the Changelog and Updates Section.
- Enjoy! ^^
Related Sword Art Online: MD Tips & Guides:
- Sword Art Online: MD - Terminologies and Team Building Guide
- Sword Art Online: MD - How to Defeat Ranking Event Bosses (Master+1)
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