Green Skin Dungeon Master: Adventure Teams and Shrine Effects to Get

Here's a guide and tips on how to clear or complete hard dungeons to advance your progress through the Adventure Dungeon Mode in the RPG dungeon crawler mobile game - Green Skin Dungeon Master.

Refer below to learn which Shrine Effects to get. Effects can stack to amplify bonuses, if you need to re-roll your options, you can watch a video ad once per run. Hit the Pause button while adventuring to check your active Shrine Effects.

 <  Go Back to Green Skin: Dungeon Master Guides List

Dungeon Shrine Effects

Green Skin Dungeon Master: Adventure Teams and Shrine Effects to Get

List of Shrine Effects (Adventure Mode)

   - Burning Bridge: Attack +50%; Defense -30%
   - Confusion: 50% chance to teleport to random room after battle; Damage +30%
   - Contract: Does not use Food when move; Lose all the Equipment and Gold obtained (after exiting dungeon)
   - Discovery: 33% chance to get 2 dungeon items.
   - Engrave: Skill prob. +20%; Damage -30%.
   - Frugality: If there is no equipment in the backpack, All Stat +15%
   - Gluttony: All Stat +30%; Food cost +1 on the move.
   - Greed: For each equipment in the backpack, All Stat +1%
   - Growth: For every monster killed, All Stat +1% (Max 20%)
   - Hasty Movement: Agility +20%, Defense -10%
   - Heavy Protection: Defense +20%; Agility -10%
   - Iron Wall: Defense +50%; Attack -30%
   - Light Footwork: Agility +20%; Attack -10%
   - Lighten: Agility +50%; Health -20%
   - Luck: Shuffle all the Dungeon Items.
   - Lure: Does not use food when try to run away, Damage -10%
   - Magical Improvement: Magical damage +30%; Physical damage -20%
   - No Pain No Gain: Attack +50%; Health -25%
   - Oblivion: Damage +20%; Skill prob. -30%
   - Physical Enhancement: Physical damage +30%; Magical damage -20%
   - Restoration: Resurrect all hero with 20% health.
   - Rightful Trading: Atk, Def, Agi +10%; Health -10%
   - Rough Protection: Defense +20%; Attack -10%

   - Shrine of Affluent: Food +10
   - Shrine of Agility: Increase Agility by 10%
   - Shrine of Blessing: Increase Atk, Def, Agi by 5%
   - Shrine of Bravery: Increase Attack by 10%
   - Shrine of Disorder: Attack +20%, Defense -10%
   - Shrine of Protection: Increase Defense by 10%
   - Shrine of Miracle: Resurrect all Hero with 100% health.
   - Shrine of Sloth Bravery: Attack+20%, Agility-10%

Shrine Effects To Get

   - Shrine Effects to get depends on what your aim is for the that dungeon run. Refer below for example teams and recommended Shrine Effects to get (combos).
   - Note that you might need to do multiple runs in order to obtain all Shrine Effects and Dungeon items that you need (luck based).

Aim: To Clear Harder Dungeons

   - To push your progress and unlock new dungeons.
   - This would also give you an opportunity to farm better gears from higher dungeons later on (just farm floors that you can).
   - Can also help getting 3 Stars for certain Dungeons, if applicable.

Basic Things To Do

   - Increase Adventure Lvl (Permanent): Collect Adventure EXP from Campfire Areas, even if you can only clear 3 floors up to the 1st Boss area. Do this every new dungeon to get Stat boosts!
   - Activate Shrine Effects: The best ones to get early on are those that can help increase your Stats to survive against normal monsters (to avoid getting too much damage).
   - Open Chest Boxes: To obtain useful consumable and passive items (for dungeon only).
   - Increase Hero Lvl (Battle EXP): You need to defeat monsters or get Pills from chest boxes to gain Battle EXP. The higher your Heroes' Lvls while adventuring, the better (for dungeon only).

Must Have Shrine Effect: Contract

Greenskin Dungeon Master Shrine Effect: Contract
   - Having unlimited Food is great, but you won't be able to claim the Gold and Gears after exiting the dungeon.
   - NOTE: Best if you can get a Contract from the start, but if you can't get it after 2 or 3 Floors, better focus on farming Gears and Gold instead.

Here are Some of the Advantages:

   - Can easily farm more Battle EXP by defeating enemies, and Adventure EXP from campfire areas.
   - Can open more Chest Boxes to get more useful items (consumables and passive items).
   - Can easily remove Traps by moving between 2 areas until it wears off.
   - Can activate more Shrine Effects!

   - TIP: If you have Contract while adventuring through the first 3 floors, another advantage is that you can use the "Escape" option to skip areas with 2 or 3 monsters. Focus on defeating areas with only 1 monster to safely build up your team's Lvls from Lvl 1 early on and to conserve your team's health. Once you are done, go back and defeat all monsters for more Battle EXP!

Tier 4: Get Only If You Have Contract

   - These Shrine Effects are really good when paired with Contract, but make sure to get Contract first though.
Green Skin Dungeon Master Contract Combo
   - Confusion: Gives Damage +30%, Contract's effect will handle the Teleport thing. Note that sometimes you'll get teleported to a BOSS area which is bad. If this happens either fight or use a Teleport Item if you like.

   - Gluttony: All Stats +30%, perfect Shrine Effect combo with Contract, even better if you can get more!

Tier 3: Recommended Shrine Effects To Get

   - Engrave: To trigger more skills like Stun attacks and Nuke Skills (limit to 1 only). This would reduce your damage, so try to get items that would increase DMG+% vs Bosses, or customize team and get Magical or Physical Improvement.

   - Frugality: Discard all gears from your Back Pack once you get this. If you have at least 2 Greed effects, DO NOT get this effect. Awesome effect to get early on to get instant boost!

   - Growth: You'll be farming Battle EXP from monsters anyway so this is also good.

   - Magical or Physical Improvement: Only if your whole team or main damage dealers are all Magic or Physical types (check color of the Attack stat of your Heroes, Blue is Magical, Red is Physical).

   - Iron Wall: DEF +50%, get early on to survive well against mobs, also useful against heavy hitting Bosses!

Tier 2: Alternative Quick Stat Boosters

   - Greed: Quickly fill up your Back Pack to maximize this effect, but if you have Frugality, DO NOT get this.
   - Light Footwork: To increase Agility by 20% (Attack Speed and Evasion).
   - Rightful Trading: To increase Atk, Def, and Agi by 10% (limit to 1 or 2 only).
   - Rough Protection: To increase Defense by 20%.
   - Shrine of Blessing: Increase Atk, Def, and Agi by 5%.

Tier 1: Get If the Above Ones are Not Available

   - Shrine of Agility: Increase Agility by 10%.
   - Shrine of Protection: Increase Defense 10%.

   - Get these, only if there are no better choice.
   - Discovery: Since you'll be opening lots of Chest Boxes, this is also nice!
   - Hasty Movement: Agility +20%, Defense -10%
   - Heavy Protection: Defense +20%; Agility -10%
   - Lighten: Agility +50%; Health -20% (limit to 1, only if your heroes are sturdy enough).

Optional/Situational Shrine Effects

   - Luck: Shuffle all the Dungeon Items (if you have crap items).
   - Restoration or Shrine of Miracle: If you need to revive and/or heal your Heroes.

   - *NOTE: All Shrine Effects listed under Tiers are not in-order, select which suits your current situation. If possible, avoid all Shrine Effects not listed above.

Other Helpful FAQs

Example Teams for This Setup?

   - I would recommend learning the basics first because I will no longer explain them here. Refer here on how to organize teams (basics): Tips and Guide - Classes and Team Building

Team Setup #1: Balanced Stun Build

Green Skin Dungeon Master - Stun Team Builds
   - 2 Stunners (at least 1 Warrior), DPS (preferably single target Swordsman or Assassin), and 1 Hero with useful skill effects (the free 5* Mev suits well here too because of her crowd control, debuff, healing effects, and chance to evade).

   - 2 Stunners and DPS (the other can be Single Target or Area Attack) are also ok.
   - Replace 1 Stunner above with any Hero if you only have 1 Stunner.

   - TIPS:
   - If your stunners keeps on missing, add Accuracy stats to these Heroes, and gain more Agility stats from Shrines (based on the in-game description, Agility also decreases Evasion).
   - For Bosses with high Stun resist, just keep building your stats, by the time you encounter them your team should be strong enough to survive and deal damages.

Team Setup #2: Regular Teams (No Stun)

   - Any basic team will do as long that you can get and stack more recommended Shrine Effects above, but to make things easier, try and create an anti-BOSS team.

   - 1 Tank (preferably Warrior), 2 Single Target DPS (preferably Swordsman or Assassin) and 1 Hero Support/Crowd Control.

   - 2 Tanks (at least 1 Warrior), 2 Single Target DPS (preferably Swordsman or Assassin)

   - 2 Tanks (at least 1 Warrior), 1 Single Target DPS (preferably Swordsman or Assassin) and 1 Hero Support/Crowd Control.

Recommended Partner? (Soul Mate)

   - Yggdra, Pricilla, or Kayla. Nice partners early game for dungeon runs.
   - Use Yggdra to reduce Trap duration early on until you can get a Contract, also fine in case you are unlucky and can't get it.
   - Use Pricilla to increase the number of Shrine Options that you can choose from.
   - Use Kayla to increase Skill Probability by 5% (Dungeon) with bonus Accuracy stat.

My Team Is Getting A Lot of Damage, Why?

   - If your team can't handle the damages of enemies (first 3 floors, especially areas with more than 1 enemy or during your 1st Boss fight). This means that you need to:

   - Increase the Lvl of your Heroes.
Green Skin Dungeon Master - Adventure EXP
   - Grind and increase the Adventure Lvl of that dungeon (keep going even if you can only clear floors up to the 1st BOSS room).
   - or Get better gears (+Enhance).

   - Getting ALL Stats+%DEF+% and AGI+% Stats early on from Shrines can also help increase survivability against mobs and Bosses.
   - Try to replenish their HP if possible before encountering Bosses. Bosses appears every 3rd, 6th, 9th, 12th, and 15th Floors.

This Setup Focuses on DEF and AGI, Why?

   - This is mainly because Bosses and monsters really hits hard at higher difficulties, it's not cool to have a very high ATK, if your heroes can't even survive 2 or 3 normal attacks, especially if your stun attacks can't land!
   - Agility also reduces evasion stats of Bosses, while increasing your Assassin's evasion rate to dodge Boss attacks!
   - This setup will generate sustained damage if done right (increase All Stats+% Shrine Effects, or customize team and get Magical or Physical Improvement).
Greenskin Dungeon Master Boss Damage Items
   - TIP: Get items that can boost your damages vs Boss to make things easier (main source of bonus damage). Use "Luck" Shrine effect to shuffle all Dungeon Items that you have if needed.

More Green Skin Dungeon Master Tips and Guides:

That's it guys, thank you for checking our Tips and Guide - Adventure Teams and Shrine Effects to Get for the RPG mobile game - Green Skin Dungeon Master. Available for Android (Google Play) and iOS (App Store).