Heroes Charge: Skills List for All Front, Central and Back Heroes


Here's a list of skills for all heroes in the action RPG multiplayer online battle arena (MOBA) game - Heroes Charge. If you are looking for a Hero with strong single attack, AoE, or maybe a nice disability effect, here's a list where you can find them. Remember, the key is using 5 Heroes to work together.

«Back to Heroes Charge: FAQ, Tips, Tricks and Strategy Guides List
Labels Guide
   - US: Ultimate Skill (primarily unlocked)
   - GS: Green Tier Skill (unlocked after promoting to green)
   - BS: Blue Tier Skill (unlocked after promoting to blue)
   - PS: Purple Tier Skill (unlocked after promoting to purple)
______________________________

- Important Notice! -
For the new heroes and skill descriptions, kindly refer to the updated Front, Central, Back, or Legendary tabs above. Thank you for understanding. ^^

Now that Heroes Charge is pouring more and more heroes to the game, we will no longer update this page ("this ALL SKILLS TAB only"). We decided to split this guide into 3 pages for better page load and navigation.



______________________________

- All "Front Line Area" Heroes -

Admiral
   - Ancient Sails: Carin summons a ghost ship that strikes targets, causing magic damage and stun on crash.
   - Waterspout: A jet of water knocks an enemy into the air, dealing damage.
   - Tsunami Pierce: The sea itself fortifies Carin's attack, damaging enemies over a small area.
   - Elder Strength: Carin's years of seafaring have made her strong.

   - Skills to Prioritize: US > PS > BS > GS

Ancient Protector NEW!
   - Force of Nature: Transformed into an ancient tree and gains the ability to summon 3 kinds of plants. Energy Spore: Increases AP's energy. Missile Spore: Launches missiles and deals damage to enemies. Detonation Spore: Starts self destruct and damage nearby enemies. (Costs Ancient Protector 200 energy.)
   - Vine Armor: Creates an armor of vines around a Friendly unit, increasing his armor and recovering HP.
   - Entangle: Summons vines and branches to entangle a target dealing DOT damage.
   - Life Blessing: Increases HP of summoned plants.

   - Skills to Prioritize: US > PS > BS > GS

Arcane Sapper
   - Energy Void: Merjac blinks behind the enemy of most intellect and creates a powerful void caused by a lack of energy. Causing AoE magic damage.
   - Energy Burn: Merjac blinks to the enemy of most intellect and deals small area physical damage, burning the targets energy.
   - Agile Blade: Merjac enhances his blade and increases Agility.
   - Anti-Mage Shield: Merjac uses his understanding of anti-mage to increase his magic resistance.

   - Skills to Prioritize: GS > US > BS > PS

Bear Warrior
   - Maul: A rushing charge attacking, dealing damage to all enemies in his way.
   - Shockwave: Mayor Bar strikes the ground with his claw, damaging all enemies nearby.
   - Ursine Focus: Mayor Bar summons the aspect of the bear, increasing his critical strike odds.
   - Spirit of Ursa: The spirit of the bear enhances Mayor Bar's attack power.

   - Skills to Prioritize: US > BS > PS > GS

Brute
   - Axe of Elimination: Urtock strikes without mercy: Those near death (< 30% HP) suffer massive physical damage, if enemy is killed by this, Urtock receives extra energy bonus.
   - Bloodcurse: Urtock curses his opponents, causing them to lose HP over a period of time.
   - Cleaving Attack: A powerful attack that deals physical damage to all nearby foes.
   - Dark Resistance: Urtock connection to Kreln blood-magic enhances his armor.

   - Skills to Prioritize: PS > US > BS > GS

Cleric
   - Armor of Spirit: Ryst calls down divine power to protect his allies from physical harm.
   - Divine Light: Ryst uses the power of his gods to heal his weakest ally.
   - Counter Curse: Rsyt dispels damaging spells and temporarily makes his ally absorb magic damage.
   - Blessing: With the blessing of his gods, Ryst reduces physical damage his allies take.

   - Skills to Prioritize: GS > US > BS > PS

Commander NEW!
   - Execution: Launches a target into the air and causes consecutive attacks to him. If the target dies during the execution time, Tracy will greatly increase her attack damage.
   - Overwhelming: Fires flaming arrows against enemies ahead, dealing damage and granting all allies bonus attack and movement speed according to the number of enemies bit by the arrows.
   - Bravery: Increases a weak allied hero's health regeneration and life steal rating.
   - Courageous Charge: Each time Tracy receives 10 attacks, she charges into enemies and knocks them back, dealing damage based on the number of attacks she has received.

   - Skills to Prioritize: US > GS > BS > PS

Death Bringer NEW!
   - Termination: Lucas consumes his energy over time to damage and disable an enemy from casting any active skills. (This does not apply to some monsters in Guild Raid Instances or Outland Portal.)
   - Flaming Land: Lucas burns the nearby land he walks on, dealing area magic damage.
   - Destruction: Lucas terrifies a target and deals magic damage. The damage will be doubled if the number of allied units exceeds or equals the number of enemies on the battlefield. (This does not include summoned units or illusions).
   - Devour: Lucas swallows an enemy illusion or a summoned unit to increase his power for a short period of time. If it is a strength unit, Lucas will increase armor. If it is an agile unit, Lucas will increase dodge rate. If it is an intellect unit, Lucas will increase attack speed and movement speed.

   - Skills to Prioritize: US > PS > BS > GS

Death Knight
   - Agile Recovery: Lig creates a magical shield, absorbing damage and turning it into HP.
   - Death Coil: Launches toward the weakest target in range causing magic damage if the target is an enemy, or restoring HP if the target is an ally.
   - Ward: Protects Lig's weakest ally with a shield of dark energy, will eventually explode, dealing magic damage to nearby enemies.
   - Frozen Barrier: A protective ward that shields allies from magic damage.

   - Skills to Prioritize: US > BS > GS > PS

Deathgore
   - Bristle-back: Braktusk covers his back in spines, causing him to take reduced damage.
   - Nasal Goo: Braktusk covers a target in snot, causing it to have reduced armor.
   - Quill Spray: On receiving a certain amount of damage from rear, Braktusk automatically releases a quill spray dealing physical damage to nearby enemies.
   - Warpath: Braktusk works himself into a rage and gives damage bonus.

   - Skills to Prioritize: US > BS > PS > GS

Depths Voice
   - Siren Song: Talenta uses an old Nedan sleeping-song, forcing her enemies into a deep sleep.
   - Blade Halo: A spinning blade causes physical damage nearby foes.
   - Entrap: Talenta binds an enemy in her magical net and deals magic damage, trapping and disabling them.
   - Untouchable: Talenta uses ancient Nedanese martial secrets to easily dodge incoming attacks.

   - Skills to Prioritize: US > GS > BS > PS

Drunken Master
   - Concussive Blow: Lien strikes down his enemies, causing a series of physical damage.
   - Drunken Haze: Lien splashes his enemies with potent magical wine, causing magic damage and making them drunk and clumsy. It thus reduces their physical attack, accuracy and dodge rate.
   - Shaking Strike: Lien stomps down into a group of enemies, causing physical damage and leaving them dizzy.
   - Elemental Forces: Lien focuses inward, giving him more strength.

   - Skills to Prioritize: US > GS > BS > PS

Ember Blade
   - Ember Remnant: Releases 3 fire remnants on the battle field, when Ember Blade is hit by critical strikes, the fire remnants will explode and Ember Blade will dash out to the last remnant's location.
   - Flame Chains: Unleashes flame chains and locks two enemies nearby, dealing damage over time.
   - Flame Shield: Ember Blade surrounds himself with a magic shield that burns enemies nearby and resists incoming magic damage.
   - Blazing Blades: Ember Blade charges around, attacking all enemies while he cannot be attacked or damaged.

   - Skills to Prioritize: PS > US > BS > GS

Fallen Dominion
   - Transform: When Drees has half of energy or more, he is able to transform into a powerful demon with a ranged attack. The demon form consumes energy over time.
   - Mirror Image: Drees creates a copy of himself which deals damage.
   - Lifeforce Steal: Drees locks an enemy unit and steals lifeforce from them.
   - Devil's Blood: Drees strengthens his body with devil's blood, increasing HP.

   - Skills to Prioritize: US > GS > BS > PS

Iron Hoof
   - Assault: Ballaks rushes forward, kicking away enemies with his massive hooves.
   - Stomp: Ballaks slams the ground, stunning and damaging nearby enemies.
   - War Charge: Ballaks charges into the battlefield and grants the whole team a shield to absorb incoming damage.
   - Fortitude: Ballaks giant body contains great strength.

   - Skills to Prioritize: BS > US > GS > PS

Lightning Elemental
   - Charged Sphere: Releases a Sphere of charged static electricity, causing wide-ranging magic damage to enemies.
   - Lightning Strike: Summons a powerful storm cloud to strike an enemy and cause multiple magic damage.
   - Energy Drain: Steals an enemy's physical attack power until the battle ends.
   - Static Field: Arrec uses energy around him to increase magic resistance.

   - Skills to Prioritize: US > GS > BS > PS

Mountain
   - Throw: Aetna grabs an enemy and tosses them, causing damage on impact.
   - Caber: Aetna uproots a tree, giving him better range and damage.
   - Rockslide: Aetna causes rocks to rain down on an area, damaging and stunning foes.
   - Stoneskin: Aetna's granite skin protects him from damage and greatly enhances his armor.

   - Skills to Prioritize: PS > US > BS > GS

Psychopath
   - Kreln Shout: An old spell to damage enemies and give a chance to cast the spell multiple times in once cast.
   - Firebomb: Bokka throws a firebomb at his target, possibly causing splash damage over time and gives a chance to cast the spell multiple times in once cast.
   - Blood Call: Increases the attack and casting speed of a random ally and gives a chance to cast the spell multiple times in once cast.
   - Elder Strength: Bokka's strength is bolstered.

   - Skills to Prioritize: US > BS > GS > PS

Savage One
   - Smash and Grab: Barrand slams the ground, causing magic damage and stunning foes in a moderate area.
   - Arc Swing: A powerful attack that causes physical damages to nearby foes.
   - Corrosion: Barrand marks an enemy and weakens the armor of the target for a period of time.
   - Elder Strength: Barrand increases his own strength.

   - Skills to Prioritize: US > BS > GS > PS

Shallows Keeper
   - Shallow Keeper: Moray summons the fury of a sea storm to throw his enemies into the air, stunning them.
   - Tidal Force: Moray summons a mighty wave that weakens an enemy's armor for a period of time.
   - Anchor Aweigh: Moray swings a ship's anchor around, causing physical damage to any foes nearby.
   - Shield of the Deep: Moray summons a tidal forces to resist damage and bolster his armor.

   - Skills to Prioritize: US > PS > GS > BS

Soulhunter
   - Psychopompus: Summons a Psychopompus to attack the weakest target, dealing magic damage and dizzying them based on the missing HP of the target.
   - Summons Manes: Rashek summons the spirits of the restless dead to cure allies and damage enemies.
   - Gift of Life: By understanding the energies surrounding all living things, Rashek can gain a large amount of HP.
   - Gift of Death: By understanding the energies surrounding death, Rashek can increase his magic resistance.

   - Skills to Prioritize: US > GS > BS > PS

Swordmaster
   - Dagger Dance: Rapid-strike attacks against multiple enemies, Lokkan moves so fast that he cannot be hit.
   - Fearless Charge: Lokkan charges into battle, causing physical damage to nearby enemies and resisting all magic damage.
   - Protector: Lokkan places a healing ward to refill the whole team's HP.
   - Surgical Strike: Lokkan hits his enemies in the vital organs, increasing his Agility.

   - Skills to Prioritize: US > GS > PS > BS

Vanguard Warrior
   - Phase Bash: Barret moves himself to the farthest enemy, performing 3 bash hits in a row.
   - Charge of Valor: Upon the start of the battle Barret starts charging toward the battle center. Any enemy that comes in to contact during the charge will be bashed and damaged.
   - Heavier Bash: Barret stuns a target and deals additional damage.
   - Concentration: Barret concentrates his mind on enemies, increasing his attack accuracy.

   - Skills to Prioritize: GS > US > BS > PS

War Chief
   - Hammer Throw: Garl throws a hammer at a target, causing damage and stunning them.
   - Power Swing: A mighty cut that results in massive physical damage.
   - Kreln Bloodcall: Grant's a life-stealing ability to the whole team.
   - Rage: Garl flies into a furious rage and will revive in 3 seconds after his first death.

   - Skills to Prioritize: GS > BS > PS > US

Warrior Monk
   - Earthshatter: Kenrick cracks and tears the earth's surface, dealing magic damage and stunning his foes.
   - Broadswing: Kenrick strikes with a broad sweep, dealing magic damage and stunning enemies.
   - Quake: Kenrick strikes the earth, causing magic damage and stunning enemies nearby.
   - Elder Strength: The tauren strengthen their physique, sharply increasing strength.

   - Skills to Prioritize: US > GS > BS > PS
______________________________
- All "Central Line Area" Heroes -

Cloud Walker
   - Phantom Stab: Wu Kong summons a phantom of himself and damages enemies ahead of him with multiple stabs.
   - Doppelganger: Wu Kong summons two of his doppelgangers to fight for him.
   - Frost Lance: Wu Kong throws a frost lance at a target, causing physical damage to it and slowing it down. A phantom is also created attacking the target.
   - Phantom Boost: Wu Kong increases the HP of his phantoms and his own.

   - Skills to Prioritize: US > GS > BS > PS

Death Mage
   - Summon Wraiths: Rasha calls forth a group of angry wraiths to cause magic damage and steal the life force of her enemies for her.
   - Swarm of Bats: Rasha summons a swarm of bats and deals magic damage to enemies in front of her.
   - Silence: Rasha silences a wide area of enemies and disables their spells casting.
   - Sinister Aspect: Rasha embraces her diabolical nature, increasing her own magic power.

   - Skills to Prioritize: US > GS > BS > PS

Disease Bringer NEW!
   - Hellfire Giant: Tannok calls forth a hellfire giant down from the sky, stunning nearby enemies and causing magic damage. The hellfire giant fights for Tannok until death or end of the battle.
   - Incantation: Tannok uses an incantation towards the weakest target, restoring HP if the target is an ally, or causing magic damage if the target is an enemy.
   - Fist of Flame: Tannok controls hellfire giant to bash and stun an enemy with a fist of flame.
   - Field of Flame: Tannok's hellfire giant burns nearby enemies over time

   - Skills to Prioritize: US > GS > BS > PS

Emberstar
   - Emberstorm: Eva calls down elemental magic to damage one of her enemies.
   - The Crucible: Eva summons a blast of flames, causing magic damage to enemies in a wide range before her.
   - Caldera of Ash: A circle of flames rises around a random enemy, causing magic damage and stunning the target.
   - Phoenix Feather: Eva's mastery of ember increases her energy every time she attacks.

   - Skills to Prioritize: US > GS > BS > PS

Ferryman
   - Tortured Spirit: Shalandar releases hungry ghosts that deal magic damage over a broad area. This skill will also be triggered automatically upon Shalandar's death.
   - Shades: A vengeful shade deals magic damage over small, moderate and ranged areas.
   - Mastery of Death: Ferryman increases his attack damage every time a Hero dies. The effect of Skill Shades will also be increased.
   - Haunting of Dark Lord: Ferryman terrifies all enemies nearby and greatly reduces their attack damage.

   - Skills to Prioritize: GS > BS > US > PS

Forest Guardian NEW!
   - Pulse Nova: Summons a Pulse Nova every second to continuously damage nearby enemies.
   - Lightning Storm: Calls a lightning storm that jumps and hits nearby enemies.
   - Diabolic Blast: Saturates the area with magic, causing random explosive damage to nearby enemies.
   - Split Earth: Splits the earth under enemies' feet. Deals damage and stuns for a short duration.

   - Skills to Prioritize: US > GS > PS > BS

Frost Mage
   - Ice Halo: A ring of icy frost is brought to bear against Helga's targets, it bounces between them, dealing additional magic damage.
   - Force Blast: A target zone is struck with a powerful blast of supercooled air, causing magic damage over a small area.
   - Bag of Holding: Helga summons frost armor for her weakest ally, enhancing their armor for a period of time.
   - Terrible Presence: Helga terrifies all her enemies, reducing their magic resistance.

   - Skills to Prioritize: US > PS > BS > GS

Hidden Needle
   - Insidious: Quimulan assassinates a target with holy damage and deals splash damage near the target.
   - Refraction: Each time Quimulan kills an enemy, she gains 5 refraction charges, each of which absorbs one incoming attack and recovers 80 energy. The refraction also blocks all control skills.
   - Psionic Magic: Quimulan creates a psionic trap on ground and controls enemies within to disable them from moving, dodging and attacking.
   - Spectral Blade: Using her psionic powers, Quimulan deals holy damage to her target and causes enemies behind the target to feel the same pain as the target itself.

   - Skills to Prioritize: US > GS > BS > PS

Ice Mage
   - Hunting the Maiden: A powerful elemental storm comes down causing widespread magic damage over time.
   - Cocoon of Ice: Artonia freezes a target in place, causing magic damage and stunning them.
   - Ice Prison: A blast of ice slows enemies within an area and deals magic damage.
   - Sigil of Arctus: Using this ancient ward, Artonia and her allies slowly recover their energy.

   - Skills to Prioritize: US > GS > BS > PS

Ice Spirit NEW!
   - Cold Shield: Keld protects all allies with a cold shield, resisting magic damage.
   - Disarm: Keld freeze and stuns an enemy target, dealing magic damage.
   - Mute: Keld silences the enemies who have dealt magic damage to him during the first 15 seconds of the battle.
   - Last Words: Keld silences all enemies upon his death.

   - Skills to Prioritize: Coming Soon! Suggestion Are Welcome ^^

Imperial Executioner
   - Smite: A blaze of energy strikes a target, dealing massive magical damage.
   - Thorn: Lodot summons a thorn that knocks the victim into the sky, dealing a small amount collateral magic damage.
   - Power Strike: A powerful magic against a single target and turns it into an animal.
   - Uncanny Edge: Lodot makes a pact with demonic forces to increase his Magic Crit.

   - Skills to Prioritize: US > PS > GS > BS

Lightning Master
   - Lightning Bolt: A rolling thunder causes magic damage to all enemies.
   - Conductivity: DeTheta uses his magic lightning power to beat many of his foes at once.
   - Overload: DeTheta selects a single target, striking them with a lightning bolt for massive damage.
   - Electrostatic Field: DeTheta's power increases, giving him a bonus to magic power.

   - Skills to Prioritize: US > GS > BS > PS

Lunar Guardian
   - Lunar Barrage: Summons the power of Boaz, striking random enemies with beams of powerful lunar energy and dealing magic damage.
   - Lunar Judgment: Summons the power of Jachin, striking a target with lunar rays and dealing magic damage.
   - Moonblade: Loreth throws a lunar blade that bounces around between enemies and causes more physical damage, losing a small amount of power with each bounce.
   - Chosen of Boaz: Loreth grants the lunar blessing on her allies, increasing their physical attack damage.

   - Skills to Prioritize: BS > PS > US > GS

Machinist
   - Overcharge: Lirune over-charges his weaponry capacitors, causing his machine to unleash a barrage of attacks and deal AoE damage.
   - Charged Shot: Lirune fires a magical beam weapon to damage and blind his target and reduce target's physical attack accuracy.
   - Seeker: A missile that seeks out a random target and explodes, dealing magic damage over a small radius.
   - The Red Button: Lirune presses the red button, greatly increasing his attack and casting speed.

   - Skills to Prioritize: US > PS > GS > BS

Master Mage
   - Sunsphere: Fiera releases powerful magics among her foes, damaging those who rely on their strength and agility.
   - Fireball: Fiera attacks a foe with a ball of raw magical energy and deals massive magic damage.
   - Black Mark: Fiera chooses a random enemy to exile from the battle for a period of time.
   - Third Eye: Fiera pulls energy out of space, expanding her intellect.

   - Skills to Prioritize: US > GS > PS > BS

Necromancer
   - Vampiric Strike: Salar locks and steals the target's HP.
   - Kreln Shout: A powerful attack of soul-energy, causing magic damage over a moderate area.
   - Exile: Salar exiles an enemy and make him unable to deal or take physical damage. But the target will get extra damage from magic and spells.
   - Sacrid Sigil: Salar uses a mystic sigil which resists enemy magic and increases the magic resistance of all allies.

   - Skills to Prioritize: US > BS > GS > PS

Ninja Assassin NEW!
   - Ninja Strike: Teleports to the farthest enemy and deals melee damage, increasing attacks speed and attack damage bonus. The first hit definitely deals critical damage.
   - Fatal Dagger: Hurls multiple daggers and deals huge amounts of physical damage. This skill shares Ninja Assassin's 4th skill's critical effect.
   - Blur: Becomes hard to see by blurring his body and increasing dodge rate. Each successful dodge gains him extra energy.
   - Coup of Grace: Ninja Assassin refines his critical skills and increase critical strike damage.

   - Skills to Prioritize: BS > US > PS > GS

Old Curse
   - Chilling Wave: Pallathion blasts out a wave of super-chilled air that freezes enemies before him.
   - Thermal Shock: A blast of ice and fire in unison deals magic damage to enemies twice.
   - Flame Strike: A blast of fire that can deal magic damage and burn enemies over a period of time.
   - Magma: A gout of liquid fire that causes magic damage to enemies, spreading out on contact with the ground.

   - Skills to Prioritize: US > GS > BS > PS

Phoenix
   - Sun Burn: Isarus expels a huge beam of fire at the cost of his own HP, causing magic damage to enemies in front of him.
   - Supernova: When HP reaches zero, Isarus transforms into a burning ball that can be attacked by enemies. If it is destroyed within 5 seconds Isarus dies as well. However, if it survives for 5 seconds all enemies in range will be stunned and the phoenix will revive fully regenerated. (Isarus can revive 3 times in each battle and the ball can be destoryed after 4/3/2 attacks).
   - Isarus Charge: Isarus charges forward and deals magic damage to enemies ahead of him.
   - Flaming Bird: Isarus summons 4 flamming birds around him, increasing his attack damage and causing splash magic damage for 12 seconds.

   - Skills to Prioritize: US > GS > PS > BS

Shadow Shaman
   - Dark Benefactor: Shadow Shaman sends a wave of shadow that cures allies.
   - Shadow Curse: Ara'ak reaches through the shadow void to poison an enemy.
   - Vayne's Blessing: Defends whichever ally has the lowest HP from death for a period of time.
   - Weave: Ara'ak fracture reality, bleeding into the shadow void, reducing the armor of all enemies.

   - Skills to Prioritize: BS > US > PS > GS

Silencer
   - Strategist: Saif silences all enemies' magic skills so that they can only deal physical damage.
   - Silence: Silences an enemy, preventing them from using skills accompanied with magic damage.
   - Befuddle: Saif befuddles enemies over an area to deal magic damage and make them lose energy.
   - Searing Aura: Saif's normal attack deals extra holy damage to an enemy.

   - Skills to Prioritize: US > GS > BS > PS

Succubus
   - Soulshout: Tala shouts across the ethereal plane, causing magic damage to all enemies.
   - Venomdar:Tala throws a blade covered in powerful venom and deals damage to a target over time.
   - Soul Blaze: Tala releases a potent scream, causing magic damage to enemies ahead of her.
   - Chaos Dance: Tala phases in and out of the mortal plane, easily dodging incoming damage.

   - Skills to Prioritize: US > BS > GS > PS

Tusked Storm
   - Battle Focus: Sla'thrush inspires his allies, boosting their attack and movement speed by 25% and increasing attack and magic power.
   - Whirlwind Axe: Sla'thrush tosses 3 whirling axes and deals physical damage to enemies ahead of him.
   - Axe Skill: Sla'thrush uses his throwing axes as melee weapons to cause massive physical damage.
   - Battle Fever: Sla'thrush's battle fever gives him bonus attack speed.

   - Skills to Prioritize: BS > GS > US > PS

Vengeance Spirit
   - Petrify: Nasira petrifies a group of enemies over a moderate area and deals magic damage.
   - Split Arrow: Nasira delivers physical damage to 4 enemies but reduces half of the original damage. (The higher the skill level, the less damage it reduces from the original damage.)
   - Theft of Essence: Nasira summons a snake and steals energy from many enemies, increasing her own.
   - Anti-Mage Shield: A magical barrier that increases Nasira's HP.

   - Skills to Prioritize: US > GS > BS > PS

Wandering Spearman
   - Blood Pact: Kogo attacks with reckless charging, consuming his own HP and increasing his speed and attack power.
   - Sacrifice: Kogo enchants his spear with his own blood, causing a damage over time effect on the next target he strikes.
   - Gift: Kogo uses a sympathetic magic to heal the weakest ally and regenerate life for a period of time.
   - Spell Resistance: Kogo's patron spirits protect him and give him massive magic resistance.

   - Skills to Prioritize: US > BS > GS > PS
______________________________
- All "Back Line Area" Heroes -

Chaplain
   - Kindred: Rynn uses her mastery of natural forces to heal the whole Team.
   - Pilum: Rynn tosses an enchanted javelin, dealing extra magic damage to the target.
   - Convert: Rynn converts an enemy to her side, making them attack their own allies.
   - Inviolability: Rynn charms enemies, reducing the physical damage taken from their attacks.

   - Skills to Prioritize: US > BS > PS > GS

Commando
   - Meteor Shower: Octavia summons a meteor shower to crush her foes nearby and deal magic damage.
   - Inspiration: Octavia inspires her allies, boosting their attack and movement speed by 25% and increasing attack and magic power.
   - Overdraw: Octavia embues one of her arrows, causing added magic damage and dizzying effect.
   - Motivate: Octavia encourages her allies, giving the whole Team increased Agility.

   - Skills to Prioritize: GS > BS > PS > US

Light Bringer NEW!
   - Sun Wrath: Apollo calls forth the sunlight to burn enemies within the range, dealing magic damage and disrupting them.
   - Solar Power: Apollo pours a sunbeam into a random ally and recovers his energy.
   - Rebound: When Apollo casts this skill, the damage he receives during the skill time will be partly reflected on the enemies.
   - Return: Apollo gains the healers bonus energy when he receives certain healing skills.

   - Skills to Prioritize: Coming Soon! Suggestion Are Welcome ^^

Lightning Spirit NEW!
   - Lightning Incarnation: Lightning Spirit loses his physical form and shuttles through the battlefield, dealing magic damage to nearby enemies, during which he is immunized against any control skills.
   - Lightning Remnant: Creates a lightning remnant and deals magic damage to nearby enemies when the remnant explodes.
   - Overload: Lightning Spirit becomes overloaded with electrical energy when he casts any of his skill, dealing magic damage to nearby enemies in his next attack.
   - Electric Intellect: Lightning Spirit increases his own intellect.

   - Skills to Prioritize: US > GS > BS > PS

Mystic
   - Shockwave: A chargeable attack that deals magic damage to all enemies in front of him, the longer the charge, the greater the damage. While charging, tap on the Hero's icon, and you will be able to instantly end the charging and cast the spell.
   - Harmony: Korrick grants additional energy to one of his allies with most energy. This skill will not be cast on allies with full energy.
   - Blind: Korrick summons a powerful burst of light to deal magic damage and blind the target, reducing their physical attack accuracy.
   - Balance: Korrick uses his halo to increase magic power for the whole Team.

   - Skills to Prioritize: US > BS > GS > PS

Pilot
   - Firebomb: Rexus launches a firebomb behind enemy lines, causing widespread physical damage.
   - Hellfire Missile: Rexus launches a missile with powerful physical damage and stunning effects to back line enemies.
   - Air Strike: Rexus strafes enemy lines, causing widespread damage to all enemies.
   - AP Ammo: Rexus uses high potency missiles and increases his armor penetration.

   - Skills to Prioritize: US > GS > BS > PS

Poisoned One
   - Acid Splash: Rosandriil spits out a gout of acid, damaging the enemy of highest HP over time.
   - Toxic Spit: Rosandriil spits out a glob of toxic venom, causing magic damage to enemies and corroding their armor over time.
   - Salve of Resistance: Rosandriil uses her own venom to create a barrier against magic damage.
   - Envenom: Rosandriil coats his weapons in venom, increasing his physical attack damage.

   - Skills to Prioritize: US > PS > GS > BS

Professional Killer
   - Dark Contract: Punchinello signs a demonic contract to fill his HP and increase his attack until the end of battle. (The skill can be stacked multiple times.)
   - Blast Shot: Fires a flaming arrow to deal bonus physical damage.
   - Poison Shot: Punchinello increases his attacks speed temporarily.
   - Embrace of Shadows: Punchinello hides in the dark then strikes without warning, increasing his critical chance.

   - Skills to Prioritize: US > GS > BS > PS

Psychic Sword
   - Sacrifice: Mala bends reality, swapping places with an enemy and casts Kinetic Bolt of she has learned the skill.
   - Kinetic Bolt: Mala fires an arrow made of magical energy at an enemy, dealing magic damage and making them dizzy.
   - Inspire Terror: Mala forces foes over a wide area to live their innermost fears, dealing magic damage and reducing their armor.
   - Rally: Mala inspires her allies, increasing their physical attack damage.

   - Skills to Prioritize: BS > PS > GS > US

Rifleman
   - Laser Cannon: Prime fires a dazzling laser, causing massive magic damage.
   - Stimulant: Prime sacrifices 20% of his HP to boost his attack damage and speed.
   - Open Fire: Prime keeps loading his weapons to give bonus damage.
   - Penetration: Prime's bullet penetrates enemies' armor and deals extra damage.

   - Skills to Prioritize: US > GS > BS > PS

Shadowleaf
   - Arrow Rain: Reina fires multiple arrows into the air in a high arc, damaging multiple enemies.
   - Icespark: One of Reina's arrows is encased in a blade of ice, damaging and slowing her target.
   - Silence: Reina silences a group of foes, making them unable to use magic.
   - Forest Rage: Reina increases the attack power of the whole team.

   - Skills to Prioritize: GS > BS > US > PS

Sniper
   - Sniper: Perrin takes a shot at the weakest foe, dealing massive physical damage.
   - Stunning Shot: A special round that causes physical damage and leaves the target reeling with dizziness.
   - Fulminating Shot: A magical, grenade-like projectile that deals magic damage to several enemies.
   - Agility Boost: Perrin focuses his reserve energy, giving him an agility boost.

   - Skills to Prioritize: US > GS > PS > BS

Storm Lord
   - Windstorm: Summons a small windstorm and throws enemies into air, dealing magic damage.
   - Vortex: Creates a vortex and heaves the nearest enemy, dealing magic damage.
   - Forked Lightning: Conjures forked lightning and attacks 3 random enemies, dealing magic damage.
   - Wind Arousal: Storm Lord develops his arousal from wind and increases his intellect.

   - Skills to Prioritize: Coming Soon! Suggestion Are Welcome ^^

Summoner NEW!
   - Kindly share if you have info on the official skill descriptions, thanks ^^

   - Skills to Prioritize: Coming Soon! Suggestion Are Welcome ^^

Wind Master
   - Gale Force: Sarra uses wind-enchanted arrows to deal magic damage and knock back enemies in front of her.
   - Concussion: A magic constraint that deals magic damage and dizzying effect.
   - Hailstorm: Sarra fires off several arrows at her target in rapid succession.
   - Wind Dance: Sarra uses her wind-dancing techniques to easily dodge and evade attack.

   - Skills to Prioritize: US > GS > BS > PS

Wizard Doctor NEW!
   - Fatal Ward: Vic summons a fatal ward to attack enemies, dealing continuous magic damage.
   - Mystic Healing: Vic focuses his witchcraft to heal nearby allies.
   - Magic Elixir: Vic tosses magic elixir that bounces between enemies, stunning and dealing magic damage to those affected. (double damage on illusions)
   - Ancient Curse: Vic targets a small area with an ancient curse. Cursed enemies will lose HP over time and takes 10% physical and magic damage bonus, lasting 8 seconds.

   - Skills to Prioritize: GS > BS > PS > US
______________________________

Related Heroes Charge Tips & Guides: