If you are still confused on which Weapons, Armors, Jewelry and Off Hand gears to get for your precious hero, here's a simple guide to help you choose. Note that different players have different play style so it's up to you to decide which 10 Equipment to aim.
- Legacy Quest: Weapons -
Melee Weapons (General Info)
- One-handed melee weapons have faster attack speeds with decent damages.
- Two-handed melee weapons can inflict great damages, slow but it can cover a broader range, attacking more enemies at once.
- Melee Weapons can achieve up to 4 combos or attack patterns.
- Pros: Nice accuracy for hitting targets and ranged enemies up close for example.
- Cons: Needs higher survivability stats to withstand enemy attacks.
Ranged Weapons (General Info)
- One-handed ranged weapons have faster attack speeds with decent damages.
- Two-handed ranged weapons are slower, but can inflict great damages.
- Ranged Weapons have quicker attack speeds than melee weapons.
- Ranged Weapons can only achieve up to 3 combos or attack patterns.
- Pros: Can shoot projectiles to attack enemies from a safe distance.
- Cons: Sometimes hits nearby breakable objects instead of monsters, thus lowering accuracy. You also need to dodge roll towards ranged enemies to defeat them before others.
Note: Your Hero's main attack pattern or combos is determined by the weapon equipped in his or her MAIN HAND.
One Handed Melee Weapons
Note: Some one-handed weapons can be used with off-handed weapons for dual-wielding. Example: Sword and Sword, Axe and Axe, Wand and Wand, Dagger and Sword, Axe and Mace, and so on...
- You must also unequip off-hand weapons first before using dual-wielding.
- You must also unequip off-hand weapons first before using dual-wielding.
Sword - Warrior
- Fast attack speed.
- Enhanced damage up to 3rd combo can be achieved with its fast attack speed.
- 4th combo achieves a 360-degree attack with knock back effects.
- Dual Wield: YES
Axe - Warrior
- Powerful attack damage.
- The 3rd and 4th combo attacks knock back enemies.
- With more combos, attack speed slows down but attack damage increases.
- Dual Wield: YES
Mace - Warrior
- Powerful attack damage.
- All 4 combo attacks have knock back effects.
- With more combos, attack speed slows down but attack damage increases.
- Dual Wield: YES
Dagger - Rogue
- Fast attack speed
- 4th combo attack knocks back enemies.
- With more combos, attack speed slows down but attack damage increases.
- Dual Wield: YES
Two-handed Melee Weapons
Greatsword - Warrior
- Attacks slowly, but inflicts great damage.
- Increased speed attack damage up to the 3rd combo attack. 4th combo achieves a 360-degree attack angle and knocks back enemies.
- More combos result in slower attack speed.
- Dual Wield: NO
Greataxe - Warrior
- Attacks slowly, but inflicts great damage.
- 4th combo knocks back enemies.
- With more combos, attack speed slows down but attack damage increases.
- Dual Wield: NO
Greatmace - Warrior
- Attacks slowly, but inflicts great damage.
- 4th combo knocks back the enemies.
- With more combos, attack speed slows down but attack damage increases.
- Dual Wield: NO
- Attacks slowly, but inflicts great damage.
- Increased speed attack damage up to the 3rd combo attack. 4th combo achieves a 360-degree attack angle and knocks back enemies.
- More combos result in slower attack speed.
- Dual Wield: NO
- Attacks slowly, but inflicts great damage.
- 4th combo knocks back enemies.
- With more combos, attack speed slows down but attack damage increases.
- Dual Wield: NO
- Attacks slowly, but inflicts great damage.
- 4th combo knocks back the enemies.
- With more combos, attack speed slows down but attack damage increases.
- Dual Wield: NO
One Handed Ranged Weapons
Wand - Mage
- Quickly shoots projectiles in an arc.
- All 3 combo attacks knock back enemies.
- More combos result in slower attack speed.
- Dual Wield: YES
Bow - Rogue
- Shoots powerful, but slow projectiles in an arc.
- All 3 combo attacks knock back enemies.
- More combos mean slower attack speed.
- Dual Wield: NO
Crossbow - Rogue
- Shoots powerful, but slow projectiles in an arc.
- All 3 combo attacks knock back enemies.
- All combos attacks have the same attack speed.
- Dual Wield: NO
Two-handed Ranged Weapons
Staff - Mage
- Shoots projectiles at a distance.
- 2nd and 3rd combo attacks knock back enemies.
- All combos attacks have the same attack speed.
- Dual Wield: NO
If you prefer to use a one-handed weapon and dual-wielding isn't you style, then your best choice is to add off hand gears to reinforce your main hand weapon.
Shield - Warrior
- Can be used with any one handed weapons for Warriors.
Mojo - Mage
- Can be used with any one handed weapons for Mages.
Quiver - Rogue
- Can be used together with a Bow or a Crossbow.
- Cannot be used together with Dagger.
Armors
Note: All items can be used by all classes, but equip armor that is best suited for your Hero's class to take advantage of its stat bonuses.
Light (Cloth) Armor: Intellect
- Intellect stats also gives bonus Mana to the wearer.
Medium (Leather) Armor: Dexterity
- Dexterity stats also gives bonus Critical Chance Rate to the wearer.
Heavy (Plate) Armor: Strength
- Strength stats also gives bonus Health Points to the wearer.
Jewelries
- 1 necklace and 2 rings can be equipped at the same time.
Two-handed Ranged Weapons
- Shoots projectiles at a distance.
- 2nd and 3rd combo attacks knock back enemies.
- All combos attacks have the same attack speed.
- Dual Wield: NO
- Legacy Quest Off-Hand Gears -
If you prefer to use a one-handed weapon and dual-wielding isn't you style, then your best choice is to add off hand gears to reinforce your main hand weapon.
Shield - Warrior
- Can be used with any one handed weapons for Warriors.
Mojo - Mage
- Can be used with any one handed weapons for Mages.
Quiver - Rogue
- Can be used together with a Bow or a Crossbow.
- Cannot be used together with Dagger.
- Legacy Quest Armors and Jewelries -
Armors
Note: All items can be used by all classes, but equip armor that is best suited for your Hero's class to take advantage of its stat bonuses.
Light (Cloth) Armor: Intellect
- Intellect stats also gives bonus Mana to the wearer.
Medium (Leather) Armor: Dexterity
- Dexterity stats also gives bonus Critical Chance Rate to the wearer.
Heavy (Plate) Armor: Strength
- Strength stats also gives bonus Health Points to the wearer.
Jewelries
- 1 necklace and 2 rings can be equipped at the same time.
- Re-Rolling For Your Choices -
Now, once you have decided which weapon to go with your hero, it is also recommended to find a suitable hero that can wield and utilize your weapon choice.
How? By Letting Your Hero "Die" to Do "Re-Rolls"
- This method will let you change the Traits of your hero according to your play-style.
- Go here for more info: Legacy Quest: Re-rolling Guide for Getting Hero Traits
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