Dot Arena: Middle Heroes - Skills List and Skills to Upgrade First


Here's a list of skills for all heroes in the action strategy RPG multiplayer online game - Dot Arena. If you are looking for a Hero with strong single attack, AoE, support buffs or maybe a nice control effect, here's a list where you can find them. Remember, the key is using 5 Heroes to work together.

Legend Guide
   - US: Ultimate Skill (primarily unlocked)
   - GS: Green Tier Skill (unlocked after Fusing to green)
   - BS: Blue Tier Skill (unlocked after Fusing to blue)
   - PS: Purple Tier Skill (unlocked after Fusing to purple)
- All "Mid Line" Heroes -

Abyss
   - Spectre Swarm: Summons a swarm of ghosts that attack the enemy, dealing Magic damage and stealing their Health. Once the ghosts have dispersed, the Health they stole is added to Abyss' Health.
   - Bat Wave: Summons a wave of bats that fly into any enemies in front of Abyss, dealing Magic damage.
   - Silence: Abyss uses her powers to silence several enemies, allowing them to only use physical attacks.
   - Black Magic: Abyss is always strengthening her abyssmal magic skills, increasing her Magic Attack.

   - Skills to Prioritize: US > GS > BS > PS

Aiona
   - Chrono Charm: Where the enemies are most concentrated, Aiona will release a time enchantment freezing all. Only Aiona can move during this, using combos to attack and causing continued physical damage.
   - Chrono Lock: Aiona locks her target, causing extra damage. To those outside her range of target, she can teleport and attack them too.
   - Chrono Jump: Using Chrono Jump, Aiona has a chance of evading any form of damage. Only damages up to Aiona's evasion levels will be held off.
   - Chrono Barrier: When Aiona performs her normal attack, there is a 50% chance that it will cause a time-slowing forcefield. Enemies in this forcefield will be slowed down.

   - Skills to Prioritize: US > GS > BS > PS

Akoni
   - Charge: The warrior spirits call Jugo to battle. They consume 40% of his remaining Health, and he boldly charges the enemy, increasing Physical Attack and Attack Speed for a short time.
   - Blazing Spear: Jugo's spear is set ablaze, and is hurled at an enemy, dealing extra damage and prolonged Burning.
   - Tribal Healing: Using ancient healing techniques, Heal the most wounded ally by regenerating Health for a set duration.
   - Berserker: Working himself into a warrior's fury, Jugo greatly raises his Magic Armor.

   - Skills to Prioritize: US > BS > GS > PS

Atlas
   - Star Surge: Summon a surge of falling stars, continuously damaging nearby enemies.
   - Thunder Clash: Summon a lightning storm to attack nearby enemies, causing damage to enemies with lightning jumping between them.
   - Infernal Decree: Use magic to rip open the earth around you, causing explosions underneath random enemies.
   - Sunder: Rip the earth from under the enemy, stunning them and causing damage.

   - Skills to Prioritize: US > GS > PS > BS

Blazer
   - Solar Beam: Blazer sacrifices Health to make an attack against the enemy. The continued attack will deal sustained magic damage to the enemy while decreasing Blazer's HP. (If Blazer's HP drops to 0, she will die. If she has learned the Molten Core ability, and has not already been reborn 3 times, then she will be reborn.)
   - Molten Core: When Blazer's Health is reduced to 0, she transforms into a firey core for 5 seconds. If the core takes a set amount of damage in that time, then Blazer will be killed, if not, then Blazer will return to life, stunning nearby enemies and will continue fighting. (Blazer can return back to life up to 3 times in a battle, with the number of times the core can take damage being 4/3/2 respectively.)
   - Flame Spirits: Blazer summons 4 firebirds to assist in battle for 12 seconds, increasing Blazer's attack power and allowing her normal attacks to deal magic damage.
   - Blazing Dive: Blazer dives into the battlefield, causing Magic Damage to the frontline enemy units.

   - Skills to Prioritize: US > GS > PS > BS

Bo&Mo
   - Mo's Glacier Breath: Mo blasts the enemy with his ice cold breath, freezing the foremost enemies for a period of time.
   - Twin Blast: The dragon twins both unleash their elemental attacks on the enemies in front of them, dealing Magic damage twice.
   - Bo's Blaze Breath: Bo blazes the enemies in front of him with his fire breath, dealing Magic damage and Burning damage over time.
   - Lava Stream: Bo lays a stream of lava over the enemy, dealing Magic damage. After hitting the target, the lava will then continue to flow over a set distance.

   - Skills to Prioritize: US > GS > BS > PS

Booster
   - Ratchet Blast: Overloads Booster's ratchets, firing a barrage of laser blasts to deal AOE damage.
   - Laser Beam: Fires a laser beam at a single target, blinding the enemy and dealing Magic damage. The blinded enemy's Physical Attack will drop significantly.
   - Homing Rocket: Fires a rocket at a random enemy, dealing Magic damage in a small AOE.
   - Master Mechanic: Booster's innate Goblin desire for Diamonds greatly increases the firing rate of his Laser Beam and Homing Rocket attacks.

   - Skills to Prioritize: US > PS > GS > BS

Cleo
   - Corrosive Eclipse: Cleo releases ancient magical spirits, dealing heavy damage to Strength and Agility based enemies, but ignoring Intelligence based enemies.
   - Ancient Synergy: Cleo's normal attack is supplemented with magic energy, greatly increasing Magic damage.
   - Removal: A random enemy is teleported and confined to another dimension for a set period of time. The enemy is gone from the battlefield for this period of time.
   - Enlightenment: Cleo gathers the powers of the air, increasing her Intelligence.

   - Skills to Prioritize: US > GS > PS > BS

Dawn
   - Ambush: Assassinate an unfortunate enemy, dealing a large amount of holy damage, and hitting nearby enemies with splash damage.
   - Refraction: Every time Dawn assasinates a Hero, she attains a 5 layered refraction shield. Each layer can reduce damage from one attack, and give 80 HP to Dawn. The refraction shield makes Dawn immune to any control abilities.
   - Psi Field: Dawn uses her cunning skills to create a magic field, with any enemies caught in the field unable to move, evade, or attack.
   - Assassination: Dawn uses her cunning to deliver holy splash damage to the enemies behind her target.

   - Skills to Prioritize: US > GS > BS > PS

Drakaina
   - Dream Trance: Drakaina can create a dream space. In this realm, everyone's magical crit will drop significantly. at the same time upgrading her own magical crit. She also gains new powers in this realm: she is invulnerable to all controlling skills; Phantom Orb, Tele-Shift and Crescent Mark's power will all be increased. This dream effect will last until the end of the battle. (Both sides containing Drakaina's dream space can be stacked).
   - Crescent Mark: Faerie dust is scattered at the front, damaging and silencing enemies. In the Dream space, Drakaina herself will be the center of the source of this dust, spreading it to all four corners and this increases damage.
   - Phantom Orb: Releasing the Phantom Orb will attack enemies on the front line. In the dream space, the Phantom Orb's damage will increase.
   - Tele-Shift: Drakaina can use Tele-Shift to dodge attacks from enemies. She shifts temporarily to the dream world where she is immune to all attacks. When she comes back into the real world, the magical effects of the dream world continue for a short while.

   - Skills to Prioritize: US > BS > GS > PS

Ember
   - Blazing Bolt: Ember hurls a searing lightning bolt at the target, dealing heavy Magic damage.
   - Flare: Ember launches fire at the enemy, dealing heavy AOE Magic damage.
   - Fire Strike: Summons a ring of fire from below a random enemy, causing Stun and Magic damage in a small AOE.
   - Flame Spirit: Increases critical hits for Physical attacks.

   - Skills to Prioritize: US > GS > BS > PS

Freya
   - Golden Aura: When Freya casts the Golden Aura, it causes a large amount of magical damage to all enemies within a certain range.
   - God's Bolt: Launches 4 of God's Bolts at high speed, causing magic damage to all enemies at the front.
   - Lethargy: Using Lethargy to attack enemies causes enemies within a certain range to be slowed down and receive magic damage.
   - Ancient Seal: Casting Ancient Seal at the enemies causes them to be silent and reduces their magic armor greatly. (Silence resisting attributes will resist this skill).

   - Skills to Prioritize: US > GS > BS > PS

Gabriel
   - Mass Silence: Silences all enemies, rendering them unable to cast any Magic abilities.
   - Render Silent: Silences one target, rendering it unable to cast any Magic abilities while dealing Magic damage.
   - Power Drain: AOE spell that inflicts Magic damage and drains a set amount of Power.
   - Divine Blade: Gabriel's normal attack is strengthened with holy power, increasing its damage.

   - Skills to Prioritize: US > GS > BS > PS

Jugo
   - Warcry: Jugo uses his warcry to encourage his army, increasing all allies' Movement and Attack Speed by 25% and increasing their Physical and Magic Attack.
   - Hatchet Toss: Jugo throws 3 spinning hatchets, dealing AOE Physical damage.
   - Art of Axes: Jugo not only throws hatchets, but can also wield a large axe, striking nearby enemies.
   - Battle Spirit: Jugo's attacks grow faster and precise, increasing his overall Attack Speed.

   - Skills to Prioritize: BS > GS > US > PS

Juma
   - Serpent Sentry: Summoning the fierce Serpent Sentry to guard the attacking enemy, dealing magic damage.
   - Heaven's Shock: Cast these electrified rings to cause magic harm to multiple enemies.
   - Sorcery: Transform an enemy into a cute forest animal.
   - Shackles: Using this sorcery on enemies allows them to be unable to move or attack, causing lasting damage.

   - Skills to Prioritize: GS > US > BS > PS

Kane
   - Heaven's Wrath: Summons lightning from above, causing Magic damage to all enemies.
   - Forked Bolt: Throws a lightning bolt towards the enemy, causing Magic damage to any target it bounces to.
   - Lightening Strike: Strikes an enemy with lightning, dealing heavy Magic damage and interrupting any actions.
   - Static Field: Kane gathers static energy from the atmosphere, greatly increasing his Magic abilities.

   - Skills to Prioritize: US > GS > BS > PS

Lilith
   - Ultrasound: Lilith unleashes a terrifying scream, dealing heavy Magic damage to all enemies.
   - Toxic Dagger: Tosses a dagger dipped in toxic liquid at an enemy, causing damage over time.
   - Shriek: Lilith jumps into the midst of the enemy team, and lets out a high pitched screech, dealing damage to the enemies directly in front of her.
   - Blink Evasion: Lilith moves nimbly out of the battlefield, avoiding enemy attacks and increasing her Agility.

   - Skills to Prioritize: US > BS > GS > PS

Lokz
   - Hellfire: Summon a meteorite from the sky, deals magic damage and stunning any enemies it hits. Upon landing, the meteorite melts into a burning blaze that damages enemy units.
   - Shadow Chant: Chants at the weakest unit on the battlefield, gradually restoring health if its an allied unit, or gradually dealing damage if its an enemy unit.
   - Inferno Fist: Uses his flaming fist to strike the enemy before him, leaving them stunned.
   - Flame Field: Flames summoned from below burn around his body, igniting enemies that stay too close.

   - Skills to Prioritize: US > GS > BS > PS

Lucia
   - Conducting Frost: Summons a frost star that is hurled at the enemy, bouncing between targets causing AOE Magic damage.
   - Ice Burst: Lucia uses frost magic to cover the enemy in frost, dealing AOE Magic damage.
   - Arctic Armor: Summon frosted armor for the weakest ally, increasing Physical Armor for a short period of time.
   - Curse of Languish: The bitter cold of Lucia's presence sends the enemy into a panic, greatly reducing all enemies' Magic Armor.

   - Skills to Prioritize: US > PS > BS > GS

Lumina
   - Moonbeam: Summon beams of lunar light that land on random enemies, interrupting their actions and dealing magic damage.
   - Light Ray: Summon a beam of moonlight to damage one random enemy, interrupting their actions and dealing magic damage.
   - Airfoil Blade: Luna's blade flies from one enemy to the next, dealing Physical damage. With each hit, the damage dealt decreases.
   - Luminescence: Shares the blessings of the moonlight with surrounding allies, increasing their Physical Attack.

   - Skills to Prioritize: BS > PS > US > GS

Marven
   - Soul Siphon: Marven siphons Health from an enemy, taking its Health for his own.
   - Spectre Burst: Undead magic bursts around an enemy target, dealing AOE Magic damage.
   - Banish: Banish a target to the nether realm, leaving it unable use or be damaged by Physical attacks. However if the target is hit by a Magic attack, it will take extra damage.
   - Netherworld Pact: Marven intimidates his foes with his netherworld energy, greatly increasing all allies' Magic Armor.

   - Skills to Prioritize: US > BS > GS > PS

Medusa
   - Petrify: Medusa turns nearby enemies into stone, disabling them and dealing Magic damage.
   - Multi-Shot: Arrows have a chance to split and hit up to 4 additional enemies for a portion of the original damage.
   - Sapping Serpent: Medusa summons a sapping snake, which will steal the Power of an enemy.
   - Gorgon Shield: Medusa summons a magical shield, increasing her Max Health.

   - Skills to Prioritize: US > GS > BS > PS

Naomi
   - Naomi's Blizzard: Summon a winter storm, dealing heavy AOE Magic damage to the enemy.
   - Icebound: Freeze an enemy unit, dealing Magic damage and causing it to be stunned.
   - Frost Blast: Cast frost on a group of enemies causing them to move slowly and take Magic damage.
   - Power Thaw: Warm all allied units in battle, allowing them to regenerate Health slowly.

   - Skills to Prioritize: US > GS > BS > PS

Natalya
   - ??????????
   - If you have info, kindly share, thanks ^^

   - Skills to Prioritize: US > GS > BS > PS

Phantom
   - Bounty: Marks an enemy's head with a sign; whoever kills the marked enemy will receive a random reward (one of 5 types). During the marking, Phantom's teammate's morale will be elevated, also increasing attack speed. Phantom's attack on this marked enemy can cause double damage. While an enemy is marked, they will be unable to enter invisibility mode.
   - Shadow Step: Entering invisible mode will mean that the enemy cannot select you as a target. During Shadow Step, making a normal attack will end this invisible status, and also mean a certain amount of extra damage. Using Bounty will not affect this invisible mode.
   - Shuriken: Throws Shuriken at the enemy, dealing damage and a temporary dizziness. Shurikens can also be thrown at already marked 'Bounty' enemies.
   - Ninjitsu: Phantom can continuously accumulate attacks, and release them more explosively during the next normal attack.

   - Skills to Prioritize: US > PS > GS > BS

Raff
   - Phantom Jab: Raff creates an illusion that attracts enemy attention, followed by a series of attacks that inflict physical piercing damage on the enemies in front.
   - Shroud: Create 2 illusions of Raff that join the battle.
   - Ice Spear: Hurl an icy, soul-infused spear at the enemy, dealing physical damage and slowing movement speed, while simultaneously creating an illusion.
   - Collocate: Increases Raff and his illusions' total HP

   - Skills to Prioritize: US > GS > BS > PS

Ragnar
   - Wraith Elegy: Releases Unjust Judgement, dealing AOE Magic damage all around Ragnar. When he dies, the Symphony of Lamentation is released instantly.
   - Shadow Grip: Shadows emerge in the front, middle, and back ranks of the enemies, causing AOE magic damage.
   - Necromastery: Whenever a nearby creature dies, Ragnar will absorb his soul, and use it to increase his attack power.
   - Demon God Befall: Ragnar's appearance intimidates the creatures around him, greatly decreasing the attack power of all enemies on the battlefield.

   - Skills to Prioritize: GS > BS > US > PS

Shade
   - Fleeting Strike: Shade blinks next to the furthest enemy's, attacking her target with a series of melee attacks. Shade's attack and speed are greatly boosted. The first strike in Melee Stance is 100% critical strike.
   - Impeding Blade: Shade throws blades towards the target, dealing huge physical damage. This skill shares the critical hit effect from Bestow.
   - Distortion: Shade moves faster in battle, increasing the dodge rate. For each successful dodge, certain energy of Shade is restored.
   - Bestow: Shade hones her battle skills, boosting her critical hit damage.

   - Skills to Prioritize: BS > US > PS > GS

Uldor
   - Death Ray: Releases a burst of electricity, striking a single target enemy and dealing heavy Magic damage.
   - Piercing Spikes: Uldor summons spikes that surge from the ground, knocking enemies in a small AOE into the air, and dealing Magic damage.
   - Sorcery: Transform an enemy into a cute forest animal.
   - Surging Power: Gather powers within and increases the critical hit of Magic attacks.

   - Skills to Prioritize: US > PS > GS > BS

Voo
   - Shadow Restoration: Voo emits a shadow wave healing all allied units.
   - Withering Touch: Heavy poisons a target, causing their Health to decrease over time.
   - Undying Will: Using ancient voodoo techniques, Voo casts Undying Will on the weakest allied unit, allowing it to continue living even when its Health hits 0.
   - Powerless: Sealing the gaps in time, Voo is able to reduce the Physical Armor of all enemies.

   - Skills to Prioritize: BS > US > PS > GS
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