Showing posts with label Heroes Charge Guides. Show all posts
Showing posts with label Heroes Charge Guides. Show all posts

Heroes Charge: Chapter 15 Guild Raid Teams for Stages and Boss


This section will cover Guild Raid Chapter XV - Curses of Sarrus. To start raiding, Join a guild with a good number of active raiders, then unlock and complete Chapter 15 from Campaign Normal Mode to join Chapter XV - Curses of Sarrus Guild Raid!
Heroes Charge Chapter 15 Guild Raid
Heroes Charge Guides
Guild Raid: Chapter Selection -
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Chapter XV Raid: Boss Stage -
Super Stormlord has an insanely high HP, possibly over 1 Billion. No attack patterns change, and immunities. His skills however, is a an issue you should take care of, time your heroes CCs well and try to lock him down.

Sample Team Formations
   - 1 Tank, 1 Control and 3 DPS
   - 0 Tank, 1 Control and 4 DPS
   - 0 Tank, 2 Control and 3 DPS
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Tank Heroes
   - Savage One (L)
   - Turtle Warrior
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DPS Heroes
   - Bear Warrior (L)
   - Cloud Walker (highly recommended to misdirect the first Hurricane)
   - Death Mage
   - Ember Blade
   - Fallen Dominion
   - Lunar Guardian (L)
   - Ninja Assassin
   - Shadowleaf
   - Sword Master (L)
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Control Heroes
   - Imperial Executioner (L) (simply great CCs)
   - Silencer
   - Vengeance Spirit
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Support Heroes
   - Tusked Storm
______________________________

Labeling Guide
   - Highly Recommended Heroes = Popular raid heroes for this chapter.
   - Possible Alternatives = Nice heroes that can be mixed or used as alternatives to the recommended ones.

For Super Stormlord Teams (for your reference)
   - Lvl 90+ Heroes; at least Orange+ (recommended O+2), and 5*
   - ETD = Around 2.5M+ to 3M+

   - SO (L), CW, NA, IE (L), and SL
   - SO (L), CW, FD, NA, and IE (L)
   - SO (L), CW, SM (L), NA, and IE (L)
   - CW, FD, NA, IE (L), and Silencer
   - NA, CW, DM, IE (L), and Silencer
   - NA, CW, SL, IE (L), and Silencer
   - SO, CW, NA, IE, and

*Notes:
   - CW's first Frost Lance will greatly help misdirect the first Hurricane attack to the right side of the screen. If it didn't work, better "force close" Heroes Charge and try again.
   - If you are using SO, time his Ulti and fire when Stormlord's hurricane attack animation starts.

Team Compositions
   - Refer to the comments section below for sample team compositions.
   - Got some nice raiding team/s for this stage? Why not share them below!
   - Include Lvl of heroes, stars, Expected Total Damage (ETD), and more.
______________________________

Friendly Reminders:
   - Rent heroes you need from the Mercenary Camp, if they don't have the hero you are looking for, try to ask nicely, someone might lend you one.
   - Help and speak to your guildmates to know what they need too. Don't think of them as your competition, -- cooperation, teamwork, and strategy matters a lot here.
   - To get items, select "Loot" and queue for the item you want.

To Newbie Guild Leaders and Officers:
   - Your guild has to finish the current chapter before moving on to the next one. Never reset an unfinished raid!
   - Always do the top 2 or 3 available Chapters, depending on your guild's kill rate and points gain rate.
   - Reset the highest chapter, then reset any Chapter you like with the remaining points. You must also check your queues to help you choose which chapters to reset.
   - Ignore the 7 days completion bonus, do not reset or spend your points just to complete them on time.
______________________________

Final Notes:
   - These are not the only heroes out there that can be used. I probably missed some Heroes that are also useful, but the above heroes should be enough. Learn, experiment, and share. Good Luck Guys!~ ^^
______________________________

Related Heroes Charge Tips & Guides:

Heroes Charge: Chapter 14 Guild Raid Heroes and Teams


This section will cover Guild Raid Chapter XIV - Dragon's Mountains. To start raiding, Join a guild with a good number of active raiders, then unlocks and complete Chapter 14 from Campaign Normal Mode to join Chapter XIV - Dragon's Mountains Guild Raid!

Guild Raid: Chapter Selection -

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Chapter XIV Raid: Boss Stage -

Silver Dragon is a Lvl 99 ancient dragon boss that can cast powerful Ice, Fire, and Thunder skills with uber crowd control or disabilities depending on it's current HP%. To make this guide more accurate, I will divide all 4 phases or forms.
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Phase 1 (Ice Dragon): Boss HP 100% to 70% -

During this phase, Silver Dragon will use icy AoE attacks and knock-backs with freeze, uber silence, or slow disabilities! Using physical teams, works better here, since you will be silenced a lot!

Sample Team Formations
   - 1 Tank and 4 DPS
   - 0 Tank and 5 DPS
______________________________

Tank Heroes
   - Savage One
   - War Chief
______________________________

DPS Heroes
   - Arcane Sapper
   - Cloud Walker
   - Drunken Master
   - Fallen Dominion
   - Lunar Guardian
   - Ninja Assassin
   - Shadowleaf
   - Sniper
   - Summoner
   - Sword Master
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Control Heroes
   - None
______________________________

Support Heroes
   - None
______________________________

Phase 2 (Fire Dragon): Boss HP 69% to 40% -

During this phase, Silver Dragon will use fiery AoE attacks and knock-backs with Damage over Time (DoT) and Armor Impaired debuffs! If you want to get a high single round score for this boss, this phase is your best choice.

Sample Team Formations
   - 1 Tank and 4 DPS
   - 0 Tank and 5 DPS
   - 0 Tank, 4 DPS and 1 Support
______________________________

Tank Heroes
   - Savage One
______________________________

DPS Heroes
   - Ancient Protector (off-tank DPS hero)
   - Cloud Walker
   - Death Mage
   - Drunken Master
   - Fallen Dominion
   - Lunar Guardian
   - Ninja Assassin
   - Poisoned One
   - Summoner
   - Shadowleaf
   - Sword Master
______________________________

Control Heroes
   - None
______________________________

Support Heroes
   - Chaplain (if team dies quickly)
   - Shadow Shaman (if team dies quickly)
   - Tusked Storm
______________________________

Phase 3 (Thunder Dragon): Boss HP 39% to 10% -

During this phase, Silver Dragon will use thunderous AoE attacks with "Attack Weakened" debuffs, single target stun, and lots of annoying knock-backs with Blinding effect! (lowers team's hit rate)

Sample Team Formations
   - 1 Tank and 4 DPS
   - 1 Tank, 3 DPS and 1 Support
______________________________

Tank Heroes
   - Savage One
______________________________

DPS Heroes
   - Cloud Walker
   - Fallen Dominion
   - Hidden Needle
   - Lunar Guardian
   - Ninja Assassin
   - Summoner
   - Shadowleaf
   - Sword Master
______________________________

Control Heroes
   - None
______________________________

Support Heroes
   - Tusked Storm
______________________________

Phase 4 (Hybrid Dragon): Boss HP 9% to 0% -

During this phase, Silver Dragon will use all skills mentioned above!

Sample Team Formations
   - 1 Tank and 4 DPS
   - 2 Tanks and 3 DPS (ancient protector as off-tank)
______________________________

Tank Heroes
   - Savage One
______________________________

DPS Heroes
   - Ancient Protector (off-tank DPS hero)
   - Cloud Walker
   Fallen Dominion
   - Ninja Assassin
   - Poisoned One
   - Shadowleaf
   - Sword Master
______________________________

Control Heroes
   - None
______________________________

Support Heroes
   - None
______________________________

Labeling Guide
   - Highly Recommended Heroes = Popular raid heroes for this chapter.
   - Possible Alternatives = Nice heroes that can be mixed or used as alternatives to the recommended ones.

Team Compositions
   - Refer to the comments section below for sample team compositions.
   - Got some nice raiding team/s for this stage? Why not share them below!
   - Include Lvl of heroes, stars, Expected Total Damage (ETD), and more.

Friendly Reminders:
   - Rent heroes you need from the Mercenary Camp, if they don't have the hero you are looking for, try to ask nicely, someone might lend you one.
   - Help and speak to your guildmates to know what they need too. Don't think of them as your competition, -- cooperation, teamwork, and strategy matters a lot here.
   - To get items, select "Loot" and queue for the item you want.

To Newbie Guild Leaders and Officers:
   - Your guild has to finish the current chapter before moving on to the next one. Never reset an unfinished raid!
   - Always do the top 2 or 3 available Chapters, depending on your guild's kill rate and points gain rate.
   - Reset the highest chapter, then reset any Chapter you like with the remaining points. You must also check your queues to help you choose which chapters to reset.
   - Ignore the 7 days completion bonus, do not reset or spend your points just to complete them on time.
______________________________

Final Notes:
   - Heroes with Legendary Skills are NOT considered here for now to give mid to near high level players a better and accurate options. I will consider them if needed.

   - These are not the only heroes out there that can be used. I probably missed some Heroes that are also useful, but the above heroes should be enough. Learn, experiment, and share. Good Luck Guys!~ ^^
______________________________

Related Heroes Charge Tips & Guides:

Heroes Charge: Chapter 13 Guild Raid Heroes and Teams


This section will cover Guild Raid Chapter XIII - The Swamp. To start raiding, Join a guild with a good number of active raiders, then unlocks and complete Chapter 13 from Campaign Normal Mode to join Chapter XIII - The Swamp Guild Raid!

Guild Raid: Chapter Selection -

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Chapter XIII Raid: Boss Stage -

Crystal Titan is a Lvl 94 boss that can cast various skills to deal huge single and AoE laser attacks. Around 1:15, Crystal Titan will cast a Shield that will give +500 Enhanced Attack and +99,999 HP to your team once destroyed. After that, the boss will knock your team back and starts to summon hero images to take damages.

The key here is to survive the first 20 seconds and destroy the Shield by using all magic based Ultimate Skills around 1:10 ("battle time"). Death Mage is one of the notable heroes that can greatly help break the Shield ("immune to physical attacks").

Sample Team Formations
   - 1 Tank and 4 DPS
   - 0 Tank and 5 DPS
______________________________

Tank Heroes
   - Ancient Protector (off-tank DPS hero)
   - Drunken Master
   - Cloud Walker
   - Savage One
______________________________

DPS Heroes
   - Arcane Sapper (also a nice shield breaker)
   - Cloud Walker
   - Death Mage (notable shield breaker, recommended 4*/5* Orange)
   - Fallen Dominion
   - Lunar Guardian
   - Machinist (also a nice shield breaker)
   - Ninja Assassin
   - Rifleman
   - Shadowleaf
   - Summoner
   - Sword Master
______________________________

Control Heroes
   - Imperial Executioner (if lower lvls need CC)
______________________________

Support Heroes
   - Tusked Storm
______________________________

Labeling Guide
   - Highly Recommended Heroes = Popular raid heroes for this chapter.
   - Possible Alternatives = Nice heroes that can be mixed or used as alternatives to the recommended ones.

Team Compositions
   - Refer to the comments section below for sample team compositions.
   - Got some nice raiding team/s for this stage? Why not share them below!
   - Include Lvl of heroes, stars, Expected Total Damage (ETD), and more.

Friendly Reminders:
   - Rent heroes you need from the Mercenary Camp, if they don't have the hero you are looking for, try to ask nicely, someone might lend you one.
   - Help and speak to your guildmates to know what they need too. Don't think of them as your competition, -- cooperation, teamwork, and strategy matters a lot here.
   - To get items, select "Loot" and queue for the item you want.

To Newbie Guild Leaders and Officers:
   - Your guild has to finish the current chapter before moving on to the next one. Never reset an unfinished raid!
   - Always do the top 2 or 3 available Chapters, depending on your guild's kill rate and points gain rate.
   - Reset the highest chapter, then reset any Chapter you like with the remaining points. You must also check your queues to help you choose which chapters to reset.
   - Ignore the 7 days completion bonus, do not reset or spend your points just to complete them on time.
______________________________

Final Notes:
   - Heroes with Legendary Skills are NOT considered here for now to give mid to near high level players a better and accurate options. I will consider them if needed.

   - These are not the only heroes out there that can be used. I probably missed some Heroes that are also useful, but the above heroes should be enough. Learn, experiment, and share. Good Luck Guys!~ ^^
______________________________

Related Heroes Charge Tips & Guides:

Heroes Charge: Chapter 12 Guild Raid Heroes and Teams


This section will cover Guild Raid Chapter XII - The Tyrien Imperatum. To start raiding, Join a guild with a good number of active raiders, then unlocks and complete Chapter 12 from Campaign Normal Mode to join Chapter XII - The Tyrien Imperatum Guild Raid!

Guild Raid: Chapter Selection -

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Chapter XII Raid: Boss Stage -
Super Admiral is a Lvl 89 boss that can cast various skills to deal huge AoE or splash damages. Killing low HP heroes are her expertise, so using heroes with nice disables works well here ("try to stun-lock or chain silence").

Note that your disable's success chances are dependent to their skill level and the level of the target.

Sample Team Formations
   - 1 Tank, 3 DPS, and 1 Support
   - 1 Tank and 4 DPS
   - 2 Tanks and 3 DPS
   - 2 Tanks, 2 DPS, and 1 Support
______________________________

Tank Heroes
   - Drunken Master
   - Savage One
   - Sword Master
   - War Chief
______________________________

DPS Heroes
   - Arcane Sapper
   - Cloud Walker
   - Death Mage
   - Drunken Master
   - Fallen Dominion
   - Poisoned One
   - Hidden Needle
   - Lunar Guardian
   - Ninja Assassin
   - Rifleman
   - Shadowleaf
   - Sniper
   - Summoner
   - Sword Master
______________________________

Control Heroes
   - Silencer
______________________________

Support Heroes
   - Commando
   - Psychic Sword
   - Tusked Storm
______________________________

Labeling Guide
   - Highly Recommended Heroes = Popular raid heroes for this chapter.
   - Possible Alternatives = Nice heroes that can be mixed or used as alternatives to the recommended ones.

Team Compositions
   - Refer to the comments section below for sample team compositions.
   - Got some nice raiding team/s for this stage? Why not share them below!
   - Include Lvl of heroes, stars, Expected Total Damage (ETD), and more.

Friendly Reminders:
   - Rent heroes you need from the Mercenary Camp, if they don't have the hero you are looking for, try to ask nicely, someone might lend you one.
   - Help and speak to your guildmates to know what they need too. Don't think of them as your competition, -- cooperation, teamwork, and strategy matters a lot here.
   - To get items, select "Loot" and queue for the item you want.

To Newbie Guild Leaders and Officers:
   - Your guild has to finish the current chapter before moving on to the next one. Never reset an unfinished raid!
   - Always do the top 2 or 3 available Chapters, depending on your guild's kill rate and points gain rate.
   - Reset the highest chapter, then reset any Chapter you like with the remaining points. You must also check your queues to help you choose which chapters to reset.
   - Ignore the 7 days completion bonus, do not reset or spend your points just to complete them on time.
______________________________

Final Notes:
   - Heroes with Legendary Skills are NOT considered here for now to give mid to near high level players a better and accurate options. I will consider them if needed.

   - These are not the only heroes out there that can be used. I probably missed some Heroes that are also useful, but the above heroes should be enough. Learn, experiment, and share. Good Luck Guys!~ ^^
______________________________

Related Heroes Charge Tips & Guides: